Pretty ambitious game for a first game jam! I appreciate that you put so much effort into the intro. Main issue for me were the ball throwing mechanic, difficult to get a shot in especially when the enemy clone is moving so much. Also it wasn't clear when the player is being attacked. So ya, I think that if you make the clone move a bit more predictably, and also make it more clear when his attack is occurring, the game would improve tremendously. Overall I really love the intended idea behind this game.
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Taking Back Colors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #233 | 2.333 | 2.333 |
Enjoyment | #241 | 2.444 | 2.444 |
Overall | #268 | 2.278 | 2.278 |
Concept | #279 | 2.333 | 2.333 |
Presentation | #289 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me. Kai
Software used
Unity3D, Blender, SFXR, Guitar Pro, Mixamo, AmbientCG(For Texture)
Use of the limitation
I make an enemy is clone form my main character. He steal my colors
Cookies eaten
About 3. Got chocolate flavor cookies from Arbys in happy hour.
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