Play game
Wired's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #304 | 1.739 | 2.200 |
Concept | #309 | 2.055 | 2.600 |
Overall | #349 | 1.542 | 1.950 |
Enjoyment | #358 | 1.265 | 1.600 |
Presentation | #379 | 1.107 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Libga -- just myself.
Software used
unity, and blender for making the cubes lol
Use of the limitation
when the player stands on a path that has a different color from themselves, they are dead. The paths are created by the player themselves.
Cookies eaten
I've got no cookies left @_@ BTW, my network is slow, so it might take a while for me to upload the whole file.
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Comments
I think the concept might be cool, but it was hard to play. The tutorial text was very hard to read, and the camera was a bit hard to control. If those issues were fixed though, this would be a fun game.
I think your game has a great concept but I found that the instruction given was not that clear because it was floating which made it quite difficult to read. Maybe if the instruction was placed in a specific place that is not moving would be great!
The game was fun, but also very disorienting haha. I wonder if having the instructions appear as an overlay rather than floating in specific places would be easier? They weren't always visible from a difference so I'd start rolling quickly and then roll past them and have to go back to read them.