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A jam submission

no returnView game page

drugs, anxiety, vrooooooom
Submitted by RexTGun (@RexTGun) — 1 hour, 1 second before the deadline
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no return's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5093.8913.891
Fun#7713.3643.364
Overall#9273.3823.382
Originality#15303.3093.309

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
anxiety

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted(+1)

Nice work. Very intense and fast paced.  I think a scoring system to help keep track of progress would be great.

Submitted(+1)

Hey, thanks for stopping by the stream last night, I rated just now and the VOD is posted here if you're interested: 

https://www.twitch.tv/videos/681389212

Submitted(+1)

Your game is really fun, and has a high quality for a game from a jam ! It’s obvious you haven’t slept, because the game is really complete, or at least it seems to be (even if you think it isn’t!). The gameplay is fluid and dynamic, the graphics are great, and the music is nice and fits well with the atmosphere. Eventually the only flaws are the black frame that appears if you go up too much, and the anxiety that too often pushes you down, preventing you from taking fuel and avoiding obstacles. Good job !

Submitted(+1)

I like how intense and fast paced the gameplay is! really cool game and nice art style

Submitted(+1)

While the game's goal was a bit vague, the core mechanic was fun to play! I think it does a decent job with the out of control theme, as the strange chained things attempting to drag you down, but I do see how it could be clearer. The art is simplistic yet stylish and cool, and I'm excited to see what you do with the game moving forward! Good job. 

Submitted(+1)

Has a lot of polish and fun to play once you get a hang on what is happening!

Submitted(+1)

Simple game as of now but I personally think the art despite being simple is presented in a way that makes it feel really strong! Especially in the later stages of the game when the black ship (I think that's what it is?) shows up I can see potential for even wackier and interesting things to happen

Submitted (1 edit) (+1)

Visual and audio rocks. Gameplay as You said lacks purpose, but is still quite complex. I think its a cool game, though could be expanded

Submitted(+1)

Very impressive for a complete solo effort. Nice to see another entry made with good old GMS.

Submitted(+1)

I'm really impressed! Your game is really cool, has a lot of personality and very juicy. Great work!

Submitted(+1)

Nice fun game!

It could have fit the theme in a better way though..

Submitted(+1)

Fun for a short game, really good

Submitted(+1)

Thank you for submitting your game to the stream! =)
Although your game is a arcade and has no end, I admit that I didn't understand what the game's main mechanics or objective is! But we have to make it clear that it is very nice and well polished! Please continue development! I'll follow!

Submitted(+1)

I felt terrified the entire time, VERY out of control and anxious - 10/10 theme! Fantastic use of speed to make the player feel anxious

Submitted(+1)

Love the aesthetics of the game! Nice job!

Submitted(+1)

The aesthetic of the game is killer!

Submitted(+1)

A lot of improvement in clarity since the last game! Really liked the idea!

Developer

thanks hoe

Submitted(+1)

Cool idea, good art direction and execution. I get how being slowed down (but also unable to stop) fits the theme. Controls are responsive, and good work on making your own audio. However I wasn't able to identify a goal. Great job nonetheless!

Submitted(+1)

Very confused, unfortunately i was unable to understand the gameplay

Developer

ty for the feedback

Viewing comments 20 to 1 of 24 · Previous page · First page