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RexTGun

48
Posts
9
Topics
10
Followers
31
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A member registered 101 days ago · View creator page →

Recent community posts

I am developing a sandbox game and I'm running out of things to add. I am thinking of how much this needs if I want to make money off of it and how can I tell if its "done". I know that there is no such thing as a "Done" game but how do I know if my game has reached the point of publishing? any answer is greatly appreciated

-RexTGun 

I thinkz I should get a patreon

Hello! (I sent a friend request on discord). I am a small game dev/ artist who is interested in this. Rev share would be GREAT! but if it gets to inconvenient to calculate then I'm ok with one time payment incase anything changes. all I ask for is MAYBE some credit in the credits ( and of course some money but not much). I hope to be working with you and best regards

-RexTGun

I made a game called WarIR and it was in its beta. and now I'm going to publish the full paid version but I was wondering if I had to put it on the same itch.io page, and if I would be able to make a game release post about it or not.  please answer soon as I am currently actively making the paid version.

-RexTGun

np. at some times when I was playing the game I forgot that it wasn't part of the game.

(Edited 1 time)

do you plan on making a paid version of this? if so we could make a bundle together

(I'm making a paid version of my game WarIR)

ty for the advice. I take a day off every sunday to just sit back and game

np

Oh well it was worth a shot, btw I'm sure your game counts as a Artificial intelligence game. you should tag it as that

yup. and the music I linked just... fits to perfectly

Lol ik how it is.  on another project everyone recommended a back button xD. ty for the tip and  I ill use it

this was a GREAT! game. sadly the game feels empty without music. the story was intriguing and humorous at the same time. I love the way it all played out. if you are thinking of playing this game here is some music you should listen to while playing

-RexTGun

RIP that title. At least it lasted for 2DAYS!!!

Wow your adding so much stuff so fast! glad to see your making great progress with your project

Thank you! I will try the same thing.

(Edited 1 time)

I am working on a game and I'm on that Dreaded last "10%" of a game. which in actuality is said to be more like 90% of development.  any other indies have any tips on not going insane during that last 10%? please share your ways of dealing with this as they will help me not going insane making one small game. ty for reading and hope you don't go insane

-RexTGun

(Edited 2 times)

Congrats! Your the Most popular Artificial Intelligence game on Itch.io! hope you can hold that title for a while

-RexTGun

Hello! I played your game and it was REALLY good. I made a similar game and I was wondering if you would be interested in a collaboration? if so is there any way I can contact you? if you want to contact me via email you can find my email on my profile. good luck on this game and hope you do well.

-RexTGun

This game is pretty good for a game developed in 48 hours. although there is no game feel I oddly cannot pull away from the game. do you have any tips on what to do once you have fallen completely into the control of the game and cannot escape back into reality?

that's why I leave my email on my creator's profile! incase anyone wants to collaborate or contact. more people should do the same until the PM system is implemented

Well it felt slow from the start of the game. I guess it was because of the background because it moved very slowly along side the long distance between enemy's and obstacles. the final boss was easy as I just had to spam the R attack. and the fact you have a death sound and particle effect is more then most beginners use. most beginners just have the enemy disappear and maybe a small death sound or something. you should study game feel more. hope this was helpful to you and good luck on your game and future games!

-RexTGun

(Edited 1 time)

Hello! from a indie to another indie ima give you my honest opinion on this game. It started out pretty good but the side scrolling background have a sense of slowness and I felt as if I wasn't going fast enough. The enemy's were a pretty easy and there wasn't really any difficulty curve (even though the grim reapers took 2 hits). The art wasn't the best but its a start. Aside from all of that I am glad that you understand one thing many people starting out DONT understand, Game feel. And on that note I say that this is a great start and I hope to see more games from you. keep up the good work and good luck on your future projects.

-RexTGun

(Edited 1 time)

Hello! I am a small indie game developer who can do some basic art. if you need some concept art well... here I am! I will do it for NO PAY!... unless you want to pay me of course. Anyways if you are interested you can contact me at my email rextgun@gmail.com . WARNING! I'm not to good but I am  free!

-RexTGun

I added the gameplay vid

I will do that as soon as I can. ty for your interest

I love the game! such a simple concept yet great gameplay makes me wish I came up with it first. Great job and good luck on this and other projects

-RexTGun

I guess I vote WarIR! to get featured on itch.io! lol

(Edited 1 time)

Good to see this game is still being updated! you should make a develop of this. this game was REALLY fun but could use a little more content. congrats on developing a great game and good luck with your future projects

-RexTGun

what engine do you use. perhaps I could help.

Hello! This game has great Level design to perfectly teach the player about all aspects of the game.  the graphics aren't that good but you can always fix that later. not that much game feel either but aside from all that its a genuinely good game 5/10

Seemed like it would have been a good game but sadly the game lags to hard for me to play. perhaps you could add a download for those who lag in the web browser. ty for reading and good luck on the development on this game, from one indie to another

-RexTGun

Hello! I would like to try your game but I ran into the following error "No Friends". perhaps you can add a single player mode (just have the a separate instance that does random attacks and stuff). just a lil idea.

-RexTGun

so... I can recommend my own game?

(Edited 1 time)

Hello! I'm a indie game developer (I suppose I can call myself that now that I published a game) and I was wondering  how do I get my game featured on the main itch.io page.  is there like a email to submit your game or something like that? thank you for reading

-RexTGun

Check your Email

Good to see that people can start making games no matter what age. good luck on your indie career as it wont be easy.

-RexTGun

(Edited 1 time)

Welcome to Itch.io I also use gamemaker studio... well I use gamemaker studio 1.4 but I am very familiar with the language. good luck on entering the indie scene and hope to see your games soon

-RexTGun

Hello! I'm RexTGun. I'm a new indie game developer, artist, and animator. I came here to itch.io to finally publish my first game and its been going pretty good (no money yet but I'm working on some more projects hopefully to start making a living). I enjoy helping out with art, coding, etc. I use GameMaker:Studio 1.4. I've used Gamemaker for a while and its been a great program. cant wait to become a active part of the Itch.io community!

-RexTGun