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RexTGun

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A member registered Aug 13, 2017 · View creator page →

Games

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Ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

Lmaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

ayyyyyyyyyyyyyyyyyyyyyyyyy lmaooooooooooooooooooooooooooo



ty, after the game jam I might add those things along with a few other things

ty for the input, this game was rushed so I tried to just get something working first before balancing and polishing. if I were to polish this game after the jam and continue working on it I would defiantly make it a bit more balanced 

odd, it should be 300x200. the game is meant to be pixelated but not 100x100

would u like me to continue polishing and working on this game after the jam?

Thanks, I tried to fit as much polish as I could within the short time period. I'm sad to say I wasn't able to get in as much polish as I would like to have since I joined late

What OS are you using? all you need to do expand the window. anti aliasing is disabled so its pixel clear instead of blurry and fuzzy

ayyyyyyyyy lmaooooooooooooo

Created a new topic hello

hello

hello :)

Replied to Nayobob in Questions

That's not completely out the window. as it is already on windows

Replied to pksunkara in Comments

by feel I mean game feel. there should be some screen shake when the ball is hit and maybe some bounce. also the explosion should be bigger with a high bass/high tremble sound to satisfy the ears every time you make a goal.

Created a new topic Comments
(Edited 1 time)

This was a fun game though slow. feel could be better but has no bugs and is fun to play. 4/10 needs some better feel and something more when playing with friends.

yey

a game with buff sharks deserves to be featured

added gameplay trailer, gifs, etc. though the intros bad rn I'm remaking it

gr8 work again mah dood

why is there a Mario flag?


Created a new topic thats a buff shark

that shark Is buff

wanna do a bundle?

Replied to headcrabN in Questions

if there are enemy's at the end of it and you gave them long enough they would learn to traverse it as long as there is a reward in place and the time to learn

Replied to headcrabN in Questions

Every time they die they remember how they died and do less of that. When they get a kill they start doing more of what got them that kill. with every time they get a kill their memory also expands so they "mature" over time

pretty good. the game was one I could zone out at while mindlessly aiming fish into their impending doom. though it was kina frustrating trying to click on the little fishes but that's either my computers problem or just the speed and shakiness of the little fish. aside from that good game 

itch.io Community » itch.io · Created a new topic Revenue Split

I've been doing art for this dude who wants to pay me via split revenue when his game is released. then I realized there is no option to split revenue with other developers on itch.io games. so I just thought maybe it would be cool to have a rev split feature so u can choose how much money goes to you, itch.io, and other specific developers on specific games. hope to see what u guys think and hope to see this feature added to itch.io

-RexTGun

controls were bad but aside from that its a good simple platformer. music doesn't fit though and art seems unfitting at times also though. good job as this is one of your first games. defiantly better then when I was starting


Created a new topic Screenshots

Just share whatever screenshots u want here

Created a new topic Questions

if you have any questions just ask here!

Created a new topic Help

Incase u cant find out how to play when you get in game hover your mouse over the question mark in the top right corner of your screen.

it will then show you all the controls you need to know about the game. if there is still something you cant figure out go to the questions topic and ask. either I or someone in the community will try to answer.

(Edited 2 times)
the rest bellow here are mere mortal humans whom will never be enlightened 

FFFFFFFFFIIIIIIIRRRRRSSSSSSSSSTTTTT!!!!!!!!

Created a new topic Comments

just comment here if u don't wanna make a topic on it

FIIIIIIIIIRRRRSSSSSSTTT!!!!!!!!

now 100% off! get it while its fresh out of the compiler and free!

WarIR is a NEW sandbox game where you can set up experiments with ARTIFICIAL INTELEGENCE!(you know those same things that we are afraid will wipe out humanity).  There are so many of those "science" kits for making stuff like slime and crystals that are mostly for kids but WarIR is meant for all ages to relive the times of opening a box of scientific tools and doing your own experiments. You can use the tools to create a arena where you place spawn points and AI. Whenever the AI dies they respawn learning from there mistake and trying something else (aka the reinforcement method).

This is also In Development which means EVERY SUGGESTION is valued and you can decide the future of this small sandbox game. thank you for reading this and hope to see you setting up your own AI experiments.

Link: https://rextgun.itch.io/warir

Video:

I am developing a sandbox game and I'm running out of things to add. I am thinking of how much this needs if I want to make money off of it and how can I tell if its "done". I know that there is no such thing as a "Done" game but how do I know if my game has reached the point of publishing? any answer is greatly appreciated

-RexTGun