No problem! Fantastic game we had alot of fun playing it
HeartLamp
Creator of
Recent community posts
This is pretty amazing.
Here is a video of me playing it single player, and then also playing it two player (which may be even more difficult than single player or three player honestly, haha)
https://www.twitch.tv/videos/1541722865
Excellent work!
Thanks for the input, I actually originally meant to keep the fire speed constant so I could have a puzzle where you had to fling fire offscreen and into the unknown to solve a puzzle, but it was pretty much just guess-work and I could not figure out how to turn it into anything better so I ditched it.
This is a pretty good suggestion, I should implement it or AT LEAST minimize the number of pixel offscreen the flame travels before it stops (it does eventually have a leash at about 9k pixels currently)
Thanks again for playing!
Yeah the sound and art people did a great job on this one-- we decided on some vibes-y puzzle stuff early on and that slowly evolved into this "serious existential self-explorative indie game... staring a French velociraptor on a Unicylce"
Thanks so much for the feedback.
Also, saw the game you demo'd in the PGM server on Thursday it looks super polished and rad as hell. I'd be down to playtest if you need more people (I am Coyote Frame on Discord)
Thanks for the feedback, I kinda agree about the death screen. It actually used to be shorter but I lengthened in order to prevent a weird bug I was seeing pop up in the last couple hour before submitting (rather than actually dealing with the problem, haha)
I am very excited to play your entry-- it looks super interesting ( bit like a more frantic version of Lovers in a Dangerous Spacetime), but it's the only one I haven't played yet because I'm going to try (hopefully) to get two friends to do it via Parsec and stream/record it. I'll send you the VOD if I do or if my friends don't show I'll just play it solo QWOP style
Hey thanks for stopping by the stream, the video of me playing it is saved here if you're interested: https://www.twitch.tv/videos/683968891
Hey thanks for stopping by the stream, the VOD of your game is saved here if you're interested: https://www.twitch.tv/videos/683973554
Hey, thanks for stopping by the stream last night, I rated just now and the VOD is posted here if you're interested: https://www.twitch.tv/videos/681381620
Hey, thanks for stopping by the stream last night, I rated just now and the VOD is posted here if you're interested: https://www.twitch.tv/videos/681376347
Hey, thanks for stopping by the stream last night, I rated just now and the VOD is posted here if you're interested: https://www.twitch.tv/videos/681374698
Hey-- beautiful game. I played through it on my stream but unfortunately most of the video had audio issues. I clipped some of it here if you're interested:
https://www.twitch.tv/videos/679775552
I had issues getting the initial cut scene to play in the windows version, and the browser version ran at an absolute crawl, but other than that great job.
I think it's really neat that you picked something so "ripped from the headlines", but I do wish the message of the game was more clear: am I meant to be sympathetic or critical of law enforcement as the player? It's hard to tell.
I felt like the prompt for "quell protest" seemed to be worded in a way that made me think the former, but then again I did feel bad actually dispersing the crowds with what appeared to be tear gas maybe? So perhaps the game is being critical of authority by putting the player in that role and then making them feel kinda bad for what they're doing.
If I've misread or read too much into it that's my bad. Overall though, its interesting.
Hey there-- I played your game on my stream and really enjoyed it. The VOD is here, if you're interested in watching: https://www.twitch.tv/videos/679412354
Hey friend, thanks for stopping by the chat-- I clipped the video of me playing your game here if you're interested: https://www.twitch.tv/videos/679424527
Excellent work, friend. Thanks for stopping by to chat-- the VOD from my stream where I played your game is saved here: https://www.twitch.tv/videos/679414848
Hey man, I think you submitted this game in my stream chat and then disappeared so the VOD of me playing it is saved here if you're interested: https://www.twitch.tv/videos/679442122
Hey I played your game on my stream and really liked it-- the VOD is here if you're interested: https://www.twitch.tv/videos/679080099
Hey-- I played your game on my stream and the VOD is here if you're interested: https://www.twitch.tv/videos/679055856
Hey, I played your game on my stream and the VOD is here if you're interested in watching:
https://www.twitch.tv/videos/679039194
Unfortunately I only made it to level 3-- as I say in the video I think the concept is really neat but the game could use some check points ;)
Hey hey, I played your game on my stream, the VOD is here if you're interested (my audio is a little low in the mix unfortunately)-- still, it's saved here: https://www.twitch.tv/videos/678913189
I played your game on my stream-- the volume is a little low on my audio but if you're interested in watching the VOD is saved here: https://www.twitch.tv/videos/678851941
I love this-- I like walking sims I think this was just great. I am left wondering whether this is parody or satire though-- i.e. are you purely taking the pretentious elements of walking sims to thier most extreme conlusion from a place of love for the genre or a place of pure criticism? It felt like the latter, but who am I to say. There seemed to be a little bit of your own sentiments and frustrations with creating games thrown in there, so maybe I'm wrong.
Excellent excellent work. My only suggestion would be not to state what you were trying to say with the game so blatently on the game page-- I mean I read it after playing the game because I was curious but I liked going in blind. I think it would lose some punch if I knew the (for lack of a better word) 'gimmick' before going in.
Anyway-- Your game left me wondering, so it worked (maybe ironically? I don't know. I dont even know what irony is anymore). Either way, I am inspired to something more meta with our next game.