Very original idea! It's funny to be on the other side of the Tetris. Keep creating games!
Play game
The Inner Workings of Tetris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #68 | 4.269 | 4.269 |
Overall | #302 | 3.788 | 3.788 |
Presentation | #485 | 3.913 | 3.913 |
Fun | #781 | 3.362 | 3.362 |
Ranked from 160 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You aren't in control of the tetris games, you only send the pieces
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Really enjoyed this - one of my favorite submissions so far. The only thing that wasn't clear was the color matching requirement. It's OK to not spell it out so long as the player starts on Puzzle where you're not competing against chaos and assuming a misclick. Adding a line saying "try Puzzle first" might be enough to solve it.
Super cool! Never knew I needed to see what goes on behind the scenes of a tetris game.
Very cool concept! It's a lot of fun and it can really quickly get out of control. I would love a co-op version where one player is the fairy and the other is the regular player.
Good job!
I was looking forward to this game after seeing it on twitter, not disappointed!
Now I understand why there are "droughts" on the Classic Tetris competitions. xD
Had a little trouble when colors started appearing, thought I had to match the colors.
I had a lot of fun on the colorblind-puzzle mode, the others felt frustrating? (I'm very tired after the jam, this might have affected my perception of the other modes). I like the idea, but it seems really hard to find the right balance where it's still chaotic and you feel losing control, but is still engaging instead of frustrating. I might try it again tomorrow... I found myself getting into a fun rhythm, it feels like a game one could play for hours- In any case, the execution is really good, great job!
A minor thing; this is more of a problem to do with itch.io's interface, but on the web version the "check the GMTK's" label gets in the way of the rightmost blocks if I want to see the whole screen.
I see! It's interesting how a game's design changes as they're being developed, and this is a side most of us don't get to see when playing the end results. In terms of the colorful mode... It feels like my brain is wired to put things of a color in a box of the same color, which makes it really counterintuitive to avoid doing that, especially with time pressure. A bit like that challenge where you have to say the color of a word, the word being a different color.
Really nice outside-the-box thinking for the theme. Even more surprising how well it actually plays.
Love this! So much attention to detail, everything has so much polish and fits together nicely.
Well done! Sometimes it is hard to understand why i cannot place a piece where i where i want to
Me when I play Tetris: "Stupid computer keeps giving me bad pieces!"
Me when playing this: "Stupid players don't know how to use these pieces!"
Seriously, though, this is great.
Cool idea being the meta player of tetris, great implementation as well. Awesome entry
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