Nice and original idea, certainly sticks to the theme of the jam.
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Only One Look Revised's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #211 | 4.409 | 4.409 |
Originality | #258 | 4.182 | 4.182 |
Overall | #294 | 4.000 | 4.000 |
Design | #688 | 3.409 | 3.409 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
finally rated your game. yesterday we forgot the submit button :D
Really cool, watched it on the stream. I think having decreasing light to get used to the mechanics would help ramp the difficulty curve
Wow! Nicely done! :) We actually discussed a similar idea but were afraid of it being to difficult to make! I really like the way you solved it. Also the spinning level is nice, but way to difficult for me. :D Also nice colours and soundtrack!
Liked the idea. I couldn't finish the game simply because I got frustrated that if you die you start all over again from the begining. A restart to the same level would be great, but overall a really cool strategy game!
Cool Idea! I was a little confused when the map started to spin. Good job nonetheless!
Pretty interesting and fun to play, but it really could have used a restart level button for when you get stuck!
Really cool idea. You could've mapped a different button then S for start level that way it wouldn't also register as a movement. Also, getting lost and restarting the entire game is kinda frustrating. I would've much rather preferred a Restart Level button instead of a Restart Game button.
Thank you for playing and for criticism, all very fair!
I didn't intend the game to start on the S button, originally the level starts once you move, but for some reason, despite its working fine in Unity Play mode, when I played in WebGl, the screen for some reason faded away immediately after starting the level, so I had to rush this solution before submition period was over.
And you right about the Restart button, I think I made that way because I wanted to make "one life" kind of thing, but I can see now that it's just frustrating instead.
This is an amazing idea, though it took a little bit to realise if i pressed the arrow keys before starting, the stage would move. I know space was wait, but I only tried it once I started, so didn't see the level move. Once I got that though, it's lots of fun. Good job.
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