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A jam submission

NemesisView game page

A simple foe escalates into an evolving boss fight.
Submitted by metorical (@karlekane), August, Dave Allen (@daveallenbpm), Matte Dev (@mattjhayter) — 1 hour, 50 minutes before the deadline
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CriteriaRankScore*Raw Score
Adherence to the Theme#8183.7923.792

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Good concept, could use an extra phase or two though.


Thanks, we had more planned but ran out of time.


Its hard but fun. Pretty smart using one multiphase boss to do a boss rush game


Funny little game! I enjoyed playing it :) Pretty hard! Rated! 


Fin little game. Nice different patterns for the different stages but also a lot to build on.


Very fun, and the music was great!


Fun tiny game.
I think you can make it more challenging. The only one boss is weak.


Really fun game so that I had to play it all the way till the end :D 

Whould appreciate your feedback on our game as well :)


Cute pixel graphics and I loved the upscale mechanic. 

There's room for better feedback of collisions, sometimes I wasn't sure If I was hit or not or couldn't really notice how much health I have left.

But cool and clever concept. Very good work for a 48h project :)

Looking forward to your feedback and rating for my game as well:




Both a clever concept a genuinely a fun game to play. Started off looking like another generic far-fetched submission but then expanded (quite literally with the view) to an interesting bullet hell game which got more fun as it got harder with time.

Here's my game I made with a friend:

It does require 2 xbox controllers and someone to play with BUT there are short preview videos in the comments to give you the general idea.


Like it a lot! Smooth gameplay, the third form really got me.

I would appreciate if you could play and rate my game as well


Really fun, the third face reminds me of the metroids form metroid. I found a glitch in the second phase, if u are next to the brain then it dosent move but nice game!


Let's just call that a strategy :)


Really fun smooth gameplay, good graphics and simple but wonderful music.


Smiling brains LOL xDDD. 


When camera is far, character is lost on the planet, hard to see.


Haha. Thanks!


Who doesn't like a nice bullet hell game?! :-)


Really enjoyed your game, well done!


Fun game, well worth further investment in the idea. Good job. 

Submitted (1 edit) (+1)

This game is really good, suddenly it turned into a bullethell which made the gameplay more challenging, is the range of shots for the player limited more as the view shifts out?
It seemed like it. I like this concept of an evolving enemy, it fits the theme.
The controls are smooth and easy to figure out.


We kept the player speed and range the same throughout.  It was a happy accident that zooming out/changing the scale factor made it feel different :)