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Guillem Serra

37
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7
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83
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A member registered Oct 19, 2016 · View creator page →

Creator of

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Awesome. I'll totally consider your feedback. Thanks a lot.

Thank you so much for your words Valeriy, they mean so much to me after all the work i've put into these jam days. Of course it could be a better game, as always, and with the time (or lack of it) being a huge constrain. If you would like to suggest ideas to convey the theme of the game more through AV elements and so make a better game,  I'd genuinely love to read them! Huge thanks.

Full of juice, awesome work!

The graphics and atmosphere are amazing! It gets monotonous though, at lacks progressive difficulty, but good job!.

Thank you Neil, checking your game right now!

Thank you so much D5R, couldn't expect less from someone with a name so similar to "LSR". Just kidding. I'll definitely update the controls, although accidentally killing yourself I believe is part of the joy of it, not a "design" problem. Thanks for the feedback!

Yes! With more sticks you can control a larger area "with only one laser" but more enemies should come. So yes that's the idea. Of course, I will consider changing the controls given all the problems the actual ones are giving ! Thank you very much for playing the game and your feedback.

I believe you can answer that through testing, and given that everybody thinks there's a problem with controls, maybe it would be a good idea. Thanks for the feedback!

Thank you very much! Checking your game right now.

Thanks a lot Julien! Did my best.

Here's mine! Thank you for playing!

https://guillemsrr.itch.io/lsr


Here's my solo-developed little game!

https://guillemsrr.itch.io/lsr


Awesome design, as well as juicy and addictive.

Oh that's actually an interesting idea! But maybe it would complicate things even more unnecesarily... I wanted to go full minimalist, because I didn't have much time, but maybe just putting the score would be good. Idk, we'll see! Thanks for the feedback!

Yes, I'll have to make a decision after the jam... To leave or not to leave the controls as they are... Also, there's a bug when you finish the first level... Be advised and thank you!

AWEEEESOME! It made me laugh so much, thank you for that!

I'm totally doing that after the jam! Tanks for your feedback!

I need to iterate more on the controls, thank you!

Great retro style! An objective could be good, and maybe some progress, like resources to build or something like that.

I actually think the main joy in the game is to have to go yourself and change the sticks, and then having to get back fast and click the button! It's this kind of enjoyable frustration... Maybe it's just me.  Anyways, thanks again for sharing your opinion!

I've just played your game and I think it's a really great idea, very addicting!

Here's mine! Comment and I will try yours!

https://guillemsrr.itch.io/lsr



Yup, I agree on that... Didn't have more time for the tutorial... Would it have been better with a tutorial or the problem is the actual mechanics? Thanks for the feedback!

Awesome idea and execution! Excellent work.

Thank you very very much! Checking your game right now.

Oh and of course I don't mind ;)

This turned out to be very addicting! As you may know the art could be better, but as for the game design is great! Good job.

I'm really glad you like it! I'll try to iterate and make the mechanics more intuitive, will see...

"LASER" As the minimalistic title of my game suggests.

https://guillemsrr.itch.io/lsr


Same for me, altough I had made games before, but never one in 24h! (I only worked on sunday).

Rate it if you like it!

https://guillemsrr.itch.io/lsr


I'd love this masterwork for my game, so here it is! 

https://guillemsrr.itch.io/lsr

Let's see what you can do with minimalism XD.



Very interesting  idea! And well implemented, good job!

Wow I haven't tested it on toucpad! I'm sure it wasn't very easy to play... Thanks for the appreciation!

It's normal, the mechanics are not very intuitive and I didn't have time to make the tutorial... Thank you for your feedback!

Thank you very much for the feedback! After the jam is over I'll make a basic initial tutorial and improve the art!

We actually have very similar objectives! 

In my game I have to defend a "base" too. Check it out!

https://guillemsrr.itch.io/lsr



I loved your game's artstyle and that your mission was to stop the war, instead of actually trying to win it. But idk if it's a bug  or something but when I typed in the morse code, the book closed and what i was writing restarted again and again... Anyways, congrats on your idea and your work.

Here's my game! It's very minimalistic because I could only work on it one day. You need to defend your base changeing the location of the sticks to create "only one" laser.

https://guillemsrr.itch.io/lsr


All right! Thanks for your feedback!

Thanks for your comment! By controls you mean the mechanics? The actions you can do with the buttons? Or the fact that you need to hold the right mouse button but not the left one or some confusing thing like that?