Awesome. I'll totally consider your feedback. Thanks a lot.
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Thank you so much for your words Valeriy, they mean so much to me after all the work i've put into these jam days. Of course it could be a better game, as always, and with the time (or lack of it) being a huge constrain. If you would like to suggest ideas to convey the theme of the game more through AV elements and so make a better game, I'd genuinely love to read them! Huge thanks.
Thank you so much D5R, couldn't expect less from someone with a name so similar to "LSR". Just kidding. I'll definitely update the controls, although accidentally killing yourself I believe is part of the joy of it, not a "design" problem. Thanks for the feedback!
Yes! With more sticks you can control a larger area "with only one laser" but more enemies should come. So yes that's the idea. Of course, I will consider changing the controls given all the problems the actual ones are giving ! Thank you very much for playing the game and your feedback.
Oh that's actually an interesting idea! But maybe it would complicate things even more unnecesarily... I wanted to go full minimalist, because I didn't have much time, but maybe just putting the score would be good. Idk, we'll see! Thanks for the feedback!
I actually think the main joy in the game is to have to go yourself and change the sticks, and then having to get back fast and click the button! It's this kind of enjoyable frustration... Maybe it's just me. Anyways, thanks again for sharing your opinion!
I loved your game's artstyle and that your mission was to stop the war, instead of actually trying to win it. But idk if it's a bug or something but when I typed in the morse code, the book closed and what i was writing restarted again and again... Anyways, congrats on your idea and your work.
Here's my game! It's very minimalistic because I could only work on it one day. You need to defend your base changeing the location of the sticks to create "only one" laser.