Me alegro mucho, muchas gracias por el feedback!
Guillem Serra
Creator of
Recent community posts
Hi! Thank you so much for the playtest video! As you may know, seeing someone interact with the game provides invaluable insight.
I’ve just pushed an update that adds a few explanatory tips at the “Intern” level, to help new players better understand the mechanics right from the start. Hopefully, that makes things a bit clearer!
Thanks again for your kind words in the video, I’m so glad you liked it. At the moment i’m not planning to continue its development because it was only for a one week game jam, but I might consider expanding on it depending on the feedback it gets.
Thanks again for playing!
Generative art pipes by Guillem Serra (itch.io) here you'll find a link to a github repository, the project is open sourced, and it is essentially the same algorithm as in WFCorberó :)
hey man, 2 years late but thanks for the valuable feedback. I actually improved the UI in my next game: Wave Function Collapse Editor by Guillem Serra (itch.io)
Thank you so much for your words Valeriy, they mean so much to me after all the work i've put into these jam days. Of course it could be a better game, as always, and with the time (or lack of it) being a huge constrain. If you would like to suggest ideas to convey the theme of the game more through AV elements and so make a better game, I'd genuinely love to read them! Huge thanks.


















