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AquaInferna's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #51 | 4.238 | 4.238 |
Aesthetics | #90 | 4.048 | 4.048 |
Music | #324 | 3.143 | 3.143 |
Story | #383 | 2.143 | 2.143 |
Overall | #513 | 2.714 | 2.714 |
Mechanics | #556 | 2.333 | 2.333 |
Fun | #570 | 2.429 | 2.429 |
Sound | #652 | 1.667 | 1.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Breitbarth, Deep In Space; Phat Phrog Studio, Ambient Video Game Music - Underwater; JavedKhanme, 2D UI Buttons Free Package for unity; Jean Moreno, Cartoon FX Remaster Free
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Comments
Glad I didnt miss this one. The visuals were really well done and gave the game a unique feel. Swimming around felt smooth. It would be great to see more mechanics implemented, like combat or a scoring system, to give the game more depth. Looking forward to seeing how this develops further
Lovely little game idea!
The game was good, the movement is pretty good just needs a bit of tweaking in the turns. Need to use a lerp function to smooth the turns.
That being said the game really had no point that was easily discernable. It has great potential but there was no score, no killing the other microbes, just running around picking up green spiny looking things.
You have a good start to a game, but you need to have the spiny needles start doing damage to something, and also have something attacking the player.
the art in this creeps me out xD
Cute little microorganism game :-D It was quite chill to just roam around and munch up the food. A suggestion for future development could be that the player character grows as it eats more and more food? Either way, I hope you've had an awesome jam!
Love the vision of this, how it looked and the way navigating feels. Definitely interested in giving this another go if it gets worked on more post-jam :)
Nice visuals and animations
Really nice visuals. Pretty fun even with the incomplete mechanics. I'd love to play again
A good looking concept and i'd like to give it another try once all the mechanics are implemented.
Despite the incomplete mechanics, it’s well done and pleasing. Please keep going!
It looks amazing I hope I will get to try it again once the bugs are fixed because it's a very interesting one
Thanks for playing. I'll try to fix the bugs within this week.
Good job with what you've got in the game. It looks really nice. It's a shame you couldn't get all the systems in place. It would have been very interesting to see what it could have been. Keep up the good work!
Thanks you. The Scripts are actually there, but after a system crash and some tweaks afterwards, many things were buggy and i couldnt repair everything in time. If i can get the budfixing done these days, it should be back to working, i.e. the fight-flight-system, evolution and scoring.
You've done a great job making this game and the concept is really interesting. While it's disappointing you didn't get combat working, the amount of mechanics you did manage to make in the time frame where really well made and made gameplay very enjoyable. This was a great first game and I'm very interested in seeing the finished product. You've done a great job, keep up the good work!
this game was so visually appealing! cool concept. i saw a comment that said controls were not intuitive, but they felt fine to me! i dont see a "point" to the game (whats the goal?), but i had fun swimming around. great job!
Visually pleasing
Really cool concept
Absolutely love this concept! The animation of the miroorganisms is truly lovely. I like the feel of swimming around in the drop.
I did peronally find the controls unintuitive, I kept wanting A and D to rotate and W and S to be forward and back.
This has huge potential but and even though at the moment there isnt yet a true game as seems no need to eat nor much risk of being eaten but I'd love to see the full game if you keep working on this.
Thanks for yopur comments and suggestion. I thought it is intuitive. Nevertheless, will take it into account and the addition of rotation/strafing might be an excellent idea. Will do my best.
The aesthetics of this game are perfect and beautiful. This has a lot of potential and it was fun to swim around push other creatures outside of the drop.
I made a similar themed game where you're a tardigrade riding air currents between raindrops and it's great to see someone else with a similar theme.
Please finish this game. I'd love to see the final product you envisioned.
Thanks man. Appreciate it. Gonna try working on it. :)
Theme:
Survie as a microbe in a drop of water. A fleeting world with limited ressources and many competitors. Time is against you and everyone else in this tiny world with no escape.
You find yourself floating in the biome of a drop of water. It's buzzing with life... for now. And since it's a sunny da, your worls is slowly vaporizing and shrinking. Beware, you can not survive outside the water.
Find food, grow and evolve or mutiply, fight (and eat) other microbes to be the strongest you can be.
Controls: WASD or Arrow Buttons and Attack with Space
Used Assetts:
Cartoon FX Remaster Free - Jean Moreno
Deep In Space - Breitbarth
Ambient Video Game Music - Underwater Worlds - Phat Phrog Studio
2D UI Buttons Free Package - Javedkhanme
First jam, first full game, first ... a lots. Stressfull but kinda fun and jeeez, what a learnings curve. Unfortunately many bugs left.