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Beebster

295
Posts
8
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17
Following
A member registered Jan 06, 2023 · View creator page →

Creator of

Recent community posts

Thanks brother! Good luck!

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Your game plays like a champ. Even though there were so many options the game was really good fun

Thanks for working so hard on the game

If you were to apply how your game works to a 3D world it would be Awesome!

The game plays well, runs well, but it is a like to take in for a game jam. Your map generation was excellent. 

It was tough catching the cows

The game plays well if you use the download. In the web version if you press ESC it closes the window from full screen and causes problems.

Your battles are balanced, your movement is good. The game is solid.

Good game. Very good game. Took me a bit to catch on but once I did it was really fun

Its probably just me but I would move, press the space bar then the player would just disappear and I there was nothing to move. I don't know why.

Never mind, I figure out what I was doing wrong and the game just got really fun.

Excellent game play

Excellent game. Roguelike pinball. It was very intuitive, that game play lasted longer than 2 seconds and it didn't crash. All plussed.

Okay, I got you. you don't fight them head on, you drag them over stuff that kills them. Nice!! I like it

Game is good. Takes some getting used to but once you get the hang of things it fu

I like using the mouse as well as the keyboard

Man, you did good with this game. Wasn't clear on enemies but after you play it a few times you get the idea on who are the bad guys and who are the good guys

Nice job!

I played yesterday.

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Wow, this is a great game. Plays easy, very smooth. Simple to understand. It was great.

1. I would add a slight delay maybe between moves as you can zoom across the screen

2. Every encounter I had I 1 shotted the mob, maybe make battle a bit more difficult.

Your zip file, unzipped to another zip file that had two files in the folder:

README.md 

sdrl.obj

Could not play your game

The game plays very well, but I could not get past the first level. I played it at least 6-7 times and never got past the first set of tiles.

In a game jam because we all want to play a lot of games and when it is so tough to get past the initial level I just move on to another game.

It might be me, I am not very good at puzzle games.

One thing, it did look like you were using the same dungeon over and over again

Game was excellent. Very fun to play. The mechanics are very good, and the game runs really smooth. Well done

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The game is very good.

I played it 5 times and never got any enemy in the hole. I got trapped one time behind my shadow. 

One of the things to remember is  this is a game jam and you want people to play the game and at least get close to the end. I never made it past my first encounter with your enemies.

Thank you so much for playing the game. Not sure why you got the double Boss message but I might be checking the level and going to the Final Boss before checking if the player has died. The ticking down is a Bleed Affect. Drink 3 potions and the bleed stops, then all potions after that adds 10 points to your HP.

Thanks again for playing!

Thank you, I appreciate that. Hopefully I will have some systems for the next jam!

Great! I'd love to try it again

Thanks! Glad you got all the way to the last boss. Thank you for taking the time to play!

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The game was a bit confusing for me in the beginning, It got a bit better as I tried to plant seeds and brew potions.

I neve got any plants, and never made a potion. 

The game is excellent. Had trouble in the beginning but after that it was fine. I played like 8 games and not once did I defeat an enemy. I always lost.  Not sure if that is balance of just a me problem.

I don't know what a 'Chip Building' game is. I messed with it for about 5 minutes, got frustrated and quit.

Maybe more instructions on what 'Flip Room' means. What the icons on the circle doo dads meant. Like that.

I wasn't quite sure what all the 'Derive', 'Designate',, 'Enumerate' were used for. 

Probably me, but the game, at least for me, was difficult to understand.

The game is very good. It was fun to play. I would add some sound and some background music maybe. The graphics were good, tiles looked good, the icons for the items are good.

Thanks, it was fun

So, when you say not finished did that meant that there is a opening area and then nothing moves?

The game runs extremely well. It is a very interesting concept. 

Having to choose during every battle the type of weapon did get a bit tedious. 

You did a very good job though

I am not getting a Roguelike vibe from your game. I get more of a Las Vegas gambling Casino type of game

It won't load, there were 2 'dll's missing.

libgcc_s_seh-1.dll and libstdc++6.dll

Dude, you did excellent. Your algorithm for pathing was superior. I really like that you added the mouse in and multiple squares for movement per turn.

I completed a level but when I went to a portal I did not get a new room. Might be me.

Anyways, well done. I love the whole click on a square and move to that.

I do have a question, when moving from one square to another do the enemies attack you or is it only at the end of the move?

The game is just excellent. It plays very well, it is pretty balanced. That being said, the player can just switch between rooms back and forth until  the randomization allows to pick up all of the grails. 

You generate a new dungeon every time you go through a door, so it makes it easy to just go back and forth between rooms and get stuff.

The only suggestion I have would be to create an entire dungeon or use the same seed to generate another room.

The game is fun, but restricting to the numpad was a bit tedious. The tracking of the mobs was maybe too fast. Could have skipped a turn from chasing the player when you get within 1 grid square.

You did an excellent job. The game is well done, graphics are good, sound is excellent. Play is smooth. Good job!

The game looks like it could be fun but after 5 tries I couldn't get a score. Still not sure what to do. 

You need to update your instructions and make it clearer what needs to be done and the goal of the game.

The game is not bad, but could use some work. Opposing players have more AI. Ball and player speed could be increased. The timer is way too short. 

The game was very well done. Love the power ups. The controls are not very intuitive. Space for jumping , LMB for attack.

I play Diablo IV, and World or Warcraft they both use numbers 1-4 for controlling the special abilities,  placement of the mouse cursor for movement, LMB, RMB for special attacks. 

You should try that. Put a little abilities bar on the bottom of the screen to show CDs and which button controls which ability.

The game runs very nice. No bugs.

The only suggestion is to make the player more responsive. It takes too much time to run and move.

The game is very nice. Works well...

However...

The goalie is fast, too fast. 

The ball control is too sensitive.

The mouse and ball interaction allows for the pointer to go behind the ball, you should clamp the position to point to the playfield only

This is a really good game. It is like rubbing your tummy and patting the top of your head. Tough doing the two players.

The graphics are great, sound is great, the play is great.

Good job