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Gamedev.tv 2025 game jam entry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #293 | 3.200 | 3.200 |
Story | #297 | 2.400 | 2.400 |
Aesthetics | #488 | 2.900 | 2.900 |
Overall | #515 | 2.700 | 2.700 |
Sound | #539 | 2.100 | 2.100 |
Fun | #575 | 2.400 | 2.400 |
Mechanics | #579 | 2.300 | 2.300 |
Theme | #684 | 2.100 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Assets from Unity Assetstore: Collectables sounds, Small Size Casual Music, Casual female character, few cat models (links provided on the game page)
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Comments
Such a nice jam entry. Good job in making it!
Thank you! Hopefully will find time to improve and release a new version
Nice concept. I liked the idea of turn based movement and the footprints helped sell it. The cat swarm was a fun touch. Water mechanic worked well. A solid jam entry with potential
Thanks! I tried making obstacles but at the end found that simpler is better. Left only water for more player space
Thank you for the game. An interesting concept with the turn based movement.
Thank you! Turn based game is something that I really wanted to make for a while. This game jam was a good excuse ))
I need to feed my cats!
The turnbased movementsystem is a good idea, but between them it was no animation. But it is not a big ptoblem, because with thoose footprints, there is the illusion of movements.
The world generation was also exceptionally good and you put a big ammount of different game mechanic in the game. The attraction of the food is just not worked for me, but the water was purrfect...
Good job!
Check my game and rate if you have time.
Have FUN :3
Cool idea for a game, needs a bit more polish but I liked it!
Thanks! Will try to release a new polished version in future
Enjoyed this one - very cool submission! Love the originality and unique ideas. Control scheme confused me a bit at first but I figured it out.
Thanks! Will definitely try to improve the game one day
Funny story, the swarm of cats following me was cool. I like the reference to the pink donut. The cat models look really cool. I had some issues with movement and could not go down with S but could go left right and up. Not sure if this is a bug but it stopped me from finding the cat even if I knew where it was.
Thanks for playing. Could be a bug. Movement system as well as pursuit by AI need a lot of polish and testing even in simple scenario of few randomly placed water pools. I am now thinking between two different possibilities. Either pixel perfect movement but Realtime or chess-like clearly defined turn=based movement system for player and cats with move moves at a time.
The game idea is excellent. The mechanics need a lot of work. Pressing the key each time to move a grid tile is at best tedious, at worst annoying. If you could fix the mechanics to use pixel granularity rather than grid based in might be a bit better
Thank you! It was meant to be a turn-based with grid-based movement game (Player and cats take turns to move). But it looks and feels like an action game it seems. Maybe due to 3D graphics or pace. I agree mechanics should be improved or pace changed to slower. Or maybe remake it as a run and hide game
I really like how cute that white cat is. I used the water to flank the cats most of the time. Not sure if I was supposed to do that. lol
Thanks! Yes, the idea is to use the water pools to avoid or confuse cats. With little more spare time we would have made cats AI a little better. It turned to be too aggressive. To make it more fun some cats should just wander around a little pursuing player only occasionally.