Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

panika3d

23
Posts
3
Topics
3
Followers
12
Following
A member registered Nov 30, 2021 · View creator page →

Creator of

Recent community posts

A perfect entry for the game jam theme! I liked graphics, sound and some humor 
 

Thank you! Hopefully will find time to improve and release a new version

Thanks! I tried making obstacles but at the end found that simpler is better. Left only water for more player space
 

Nicely done game, graphics, effects. Very polished. Beautiful colors. Though as mentioned before me I feel sorry for the little people below too  ))

Very original concept and especially gameplay in confined space

Thank you! Turn based game is something that I really wanted to make for a while. This game jam was a good excuse ))

I think this is one the best entries under "tiny world" theme that I have seen so far. In such tiny levels you created very rich story.

Really cool! It is nice that you added effects (on jump is a cool one) in such a short time

Thanks! Will try to release a new polished version in future

This is a really excellent game! Spent some time playing.  Straight forward but fun game. Really well executed jam entry!

Thanks! Will definitely try to improve the game one day

Excellent game! First story sequence is really funny 

the robot is super cute! very good work for such a short time!

Thanks for playing. Could be a bug. Movement system as well as pursuit by AI need a lot of polish and testing even in simple scenario of few randomly placed water pools. I am now thinking between two different possibilities. Either pixel perfect movement but Realtime or chess-like clearly defined turn=based movement system for player and cats with move moves at a time.

Cool! It was a long time since I played a space shooter game 

Thank you! It was meant to be a turn-based with grid-based movement game (Player and cats take turns to move). But it looks and feels like an action game it seems. Maybe due to 3D graphics or pace. I agree mechanics should be improved or pace changed to slower. Or maybe remake it as a run and hide game

Thanks! Yes, the idea is to use the water pools to avoid or confuse cats. With little more spare time we would have made cats AI a little better. It turned to be too aggressive. To make it more fun some cats should just wander around a little pursuing player only occasionally.

Very cool game idea. And a nice surprise getting shrunk for the first time! )

Thanks! Will try that

Hi I never submitted game as a team and last game jam was a long time ago. How do we include team members while submitting game? Do I list them on the game page or there will be place to include team members on submit form?

Hello! I want to add blendshapes to animated mesh and export to FBX . Can someone tell me if this at all possible?

I can export fbx character with rig and animations. Also separately I can use rop_fbx to export fbx model with blendshapes (but unity does not see the rig)

Both methods work, but can they be combined (result is rigged and animated model with blendshapes on animated mesh)? If so please let me know how.

Hi, I've found that rebuilding asset brings the curves in editor. Also make sure you have gizmos enabled

Please clarify assets usage rules. Can we use assets outside of listed resources - Kitbash 3D, Game textures?

Can we use CC0 assets available on itch.io or opengameart.org?