The game idea is excellent. The mechanics need a lot of work. Pressing the key each time to move a grid tile is at best tedious, at worst annoying. If you could fix the mechanics to use pixel granularity rather than grid based in might be a bit better
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Thank you! It was meant to be a turn-based with grid-based movement game (Player and cats take turns to move). But it looks and feels like an action game it seems. Maybe due to 3D graphics or pace. I agree mechanics should be improved or pace changed to slower. Or maybe remake it as a run and hide game