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RockPaperScissors2025's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #699 | 1.500 | 2.250 |
| Sound | #700 | 1.500 | 2.250 |
| Aesthetics | #839 | 1.667 | 2.500 |
| Story | #860 | 1.000 | 1.500 |
| Fun | #890 | 1.333 | 2.000 |
| Theme | #897 | 1.333 | 2.000 |
| Mechanics | #947 | 1.000 | 1.500 |
| Overall | #955 | 1.167 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
TinySwords1.0
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Comments
Nice start to a game, liked it. Could expand on it :) good work getting something in
Thank you! I just noticed it showed how close it was to the deadline now. lol being up against the deadline sure is... motivating!
Nice game!
Thank you! Much appreciated!
Tested v1.2 - I did like the 'papyrus' reference instead of paper. I also enjoyed that each option had a different image to represent your choice. I agree with Beebster, after that first encounter, the instructions dissapeared from the screen, but thankfully I remembered which of the keys represented which option :).
Thank you! So I took down the instructions on purpose after the first round, as I felt like they got in the way a bit. Do you think it would be better to leave them up? I tried to keep it as simple as possible with the RPS being the only keys, but, would literally be altering one line of code to keep them up instead. Thanks for the feedback!
Perhaps a option to bring them back up should you need them. ie: second round they shrink down, and the player can press a key for help (or click somewhere on the screen). This being said, your reasoning for removing them makes sense to me.
No title screen, no rules or explanation in game. No key map for game play.
Game never really did anything except flail around.
Ugh I know I know! I DO have the keys on the game page (just scroll down a little!) but I am going to work on having some better UI functionality this week! Just wanted to make sure I got in SOMETHING under the gun for the jam. Thanks for the feedback!