thx :)
s31k0dev
Creator of
Recent community posts
thx for your feedback.
Indeed, theres potential for other playstyles with other pieces. For the start i wanted to do it minimal, but working and "complete". Didnt have the time to put everything in. ^^
Wrongly placed pieces blocking the board, is intentional. Part of the puzzle experience. Need to think ahead, how to "store" pieces that doesnt fit. this, as well as the gradually increasing speed, are part of the difficulty.
Interesting project. Piece of modern art and a powerfull (awareness) message. Overall feels quite polished an well done. Like in arts, i guess the theme is hidden in plain sight.
Although it is one world, everyone lives in their own little "world". And we dont always see what's going on outside of our own, for better or worse. Thanks for your work.
Theme:
Survie as a microbe in a drop of water. A fleeting world with limited ressources and many competitors. Time is against you and everyone else in this tiny world with no escape.
You find yourself floating in the biome of a drop of water. It's buzzing with life... for now. And since it's a sunny da, your worls is slowly vaporizing and shrinking. Beware, you can not survive outside the water.
Find food, grow and evolve or mutiply, fight (and eat) other microbes to be the strongest you can be.
Controls:
WASD or Arrow Buttons and Attack with Space
Used Assetts:
Cartoon FX Remaster Free - Jean Moreno
Deep In Space - Breitbarth
Ambient Video Game Music - Underwater Worlds - Phat Phrog Studio
2D UI Buttons Free Package - Javedkhanme

