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Retro Hunter 2's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #6 | 4.275 | 4.275 |
| Overall | #12 | 4.235 | 4.235 |
| Sound | #14 | 4.039 | 4.039 |
| Mechanics | #37 | 3.804 | 3.804 |
| Music | #46 | 3.863 | 3.863 |
| Aesthetics | #46 | 4.216 | 4.216 |
| Story | #67 | 3.471 | 3.471 |
| Theme | #186 | 3.784 | 3.784 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Some assets used in this game come from external sources. All sound effects are from Freesound.org, and the music was sourced from OpenGameArt.org – including the main theme, which is reused from Retro Hunter 1. Menu graphics like backgrounds and buttons, as well as some 3D models such as portals and trees, were taken from the Unity Asset Store. Explosion sprites also came from OpenGameArt. All other content – including the island models, vines, character designs, and all in-game icons – was created during the jam. A full breakdown of all third-party assets can be found in the in-game credits.
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Comments
This is another game I could soooo see young me playing day after day when i get home from school. Good job fam!
Thanks a lot! That’s cool to hear :D Glad it gave you those classic after-school gaming vibes :)
The game was lots of fun. Sometimes shots felt like they should have hit but didn't, but maybe that was just a skill issue. An auto reload when trying to shoot on an empty weapon could be a nice addition for beginner players, but I enjoyed it either way :D
You’re not the only one who’s mentioned that about the reload—we’ve definitely heard that feedback a few times now ^^ An auto-reload or better indicator is something I’ll likely add after the jam. Thanks for playing and Feedback:)
I loved the game! It's truly fun and addictive to play, the skill level-ups are very well thought out and it was interesting to see a ranking system, great job! However, when I tried to download the Windows version, it downloaded the web version instead. I'm not sure if that's how it's supposed to work, so I just wanted to let you know
Thanks for the kind words—really glad you had fun with it! Awesome to hear the skill upgrades and ranking system worked well for you :) And big thanks for the heads-up about the Windows version—I totally messed that up 😅 It should be fixed now though, hopefully the correct build is up this time:/
Awesome graphics and SFX! I kept clicking and forgot to check ammo for reloads 🤣
Great job!
Thanks a lot! You’re not alone—forgetting to reload happens a lot 😄 You’re right though, a better reload indicator is something several people have mentioned, and I’ll definitely look into adding that after the jam.
Good game
Thx SwigSwag!
This is such a great game with amazing mechanics and great combat! The game might be better if it were just one floating island, because having three made it a bit too hard to help all at the same time. Otherwise, I love this game, great job! 👍
Thanks a lot! Glad you enjoyed the combat and mechanics :) And you’re absolutely right—you can totally play it with just one island if that feels better! The only lose condition is running out of Snorbles, so each round you’re free to place them wherever you like. Focusing on a single island is a valid strategy!
This was awesome! Fun to play, great upgrade mechanics, a leaderboard, links to all the assets, stylish, just excellent!
Thanks a lot! Really happy you enjoyed it:)
Oh my god this game is great I love every aspect of it good job.
We’re really happy you enjoyed it:D
Great work!
Thx Thiago Farias
Cool game! Was trying to get to the high score crowd bur didn't make it! Loved the sweet Snorbles and islands - but was surprised when these little guys get all bloody and bitten! Don't mess with the aliens, I guess...
Thanks a lot! Glad you liked the Snorbles and the islands :) Yeah, things escalate pretty quickly when the aliens show up^^ Good luck getting that high score next time! 💪
super fun and addictive too ! Great job Nice idea Well done !
Thx Laurent Ongaro:)
Wow great job, super fun and addictive
Thx RodGudge:)
The game works very well. The UI is incredible, and the concept is simple, but the upgrade twist makes it interesting. The scoreboard is also a great idea, as it gives a lot of meaning to the scoring system. Overall, it's a very good submission!
Thx Chatnoir95:)
Love the visuals! Fun game.
Thx Nidy:)
This game is a very mixed bag in a very charming way. Like idk how to describe it but all the assets feel like they wouldn't work together but it is very charming how it comes together. I think the shooting is really juicy and so are the UI popups. I wish that the enemies didn't come in, in such big swarms. I think from the very first level I felt overwhelmed with how many enemies there were but it was a cool experience going through it. I like how generous you were with the help I was able to get to level 6 so I got through a good portion of the game considering with how bad I did lol I think I did bad any way. But really cool charming game.
Mixing 2D and 3D was something completely new for me too. I just wanted to try it out, and yeah—it definitely came with its own set of challenges. But it was a lot of fun building something in that direction. Thanks so much for your detailed and kind feedback! And level 6 isn’t even that bad—I had to make it a bit harder just before the deadline. My girlfriend tested it and reached level 30 on her first try… then she stopped playing :D Right now, the first 30 waves are pre-scripted. After that, it technically goes on forever, but the game doesn’t scale any further.
This is awesome! It's like an insane reinvention of space invaders. I love a game that includes some humour too. I do agree with what someone said about a reload indicator but that's me nitpicking, it's otherwise a really good game :D
Alright, I surrender to the indicator:P I’ll add it after the jam for sure! Thanks a lot for testing, and happy hunting :)
Extremely well polished for a game jam! It could do with some sort of reload indicator as a few times I was trying to fire without realising I was out of ammo. A really fun game, one of my favourite so far. Well done!
Thanks a lot for your feedback! And yep, I’ll add that reload indicator after the jam:D
Damn, that was pretty fun. Made it to 500k xD. Straight forward and easy to understand.
Wow, 500k is really good:D Thank you for testing, honorable hunter!
When I first started playing, I thought, is this a game jam? You know why? Because I felt that the game was so good that I thought, should I buy this game?
Thx you! You’re almost making me blush over here:)
WOW, Amazing! I've got a long way to go haha. Couple points of feedback - the target reticule was awkward to aim with. Also, was hard to tell from sound alone that I needed to reload. Overall, very cool and fun to play :D
Thanks for your feedback! I’ll definitely look into the reload issue after the jam :D