Very great game. Respect for achieving this in just 5 days! It's quite relaxing and the music fits really well. I don't really understand the difference between the modes though. All in all very polished. Respect!
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PECKONOMICS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #46 | 3.652 | 3.652 |
| Music | #73 | 3.739 | 3.739 |
| Aesthetics | #135 | 3.913 | 3.913 |
| Theme | #144 | 3.957 | 3.957 |
| Overall | #181 | 3.565 | 3.565 |
| Fun | #356 | 3.043 | 3.043 |
| Sound | #392 | 2.652 | 2.652 |
| Mechanics | #402 | 2.783 | 2.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Kenney, Kay Lousberg, Isla Lousberg
Comments
The concept of gathering scraps and influencing factions is both creative and engaging. The relaxing music and charming visuals add to the experience. Looking forward to seeing how this game evolves!
Nice idea :) I think movement could be a little faster but otherwise fun concept
I loved that tiny game ! It's a good project, overall only some refining of movement and interaction would make it better (at least for a jam)
Enjoyed playing it! Nice economics game, where you collect items, trade, and build friendships
Very cute game, it fits the them very well I love the concept. The ambient sound with airplanes flying overhead is a great touch too. I saw in the comments that the Broken Shiny quest from the crows might still be broken? Also, the box collision shape on the fountain was bugging me a little. But overall, really nice entry!
was clicking on the screen wondering what to do until i pressed the WASD keys and it zoomed in, nice effect. Found the shiny thing! Couldn't find anything else though :) chilled music, very polished art style!
Great idea for a game! In the end, it turned out you can "please" everyone, which was a bit disappointing for me—I missed a sense of depth and challenge. Still, I appreciate the concept, and I believe the game has real potential.
The relaxing music was very enjoyable, and the graphics - although simple - fit the game's atmosphere well and do their job.
The most frustrating part was the poorly configured colliders, which sometimes made it impossible to pass through certain areas—definitely something worth fixing.
All in all, a nice and enjoyable game.
I really enjoyed this. The art style is exactly my kind of thing. A great vibe and really fun gameplay. Really excellent job and I am going to definitely come back to this one some more after the jam.
Great idea, I liked that there were different missions depending on the group, I managed to get a "flock unity" ending which was surprisingly satisfying too.
This was pretty fun, good job! I enjoyed the aesthetics and the multiple options for playing.
Very nice game! The music was relaxing and the gameplay was good. Good job!
it has a great vibe to it! i think that if you add some space to the land and create some more spawn points for items to spawn in you have an amazing idea! Really good work!
Nice art style an music! Such a calming experience overall. I was softlocked after a certain point, though. Didn't get new quests and nothing else spawned on the ground. I think the breadcrumbs didn't spawn in a certain point on the start, too!
The game is beautiful and has a nice, chill song in the background that really immerses you. The only thing I would add is collision for the models, it feels a bit weird that you can walk through them. Also, at the beginning of the game, it would help to show an image of the WASD keys to let the player know how to move. The selection screen at the start made me think it was a point-and-click game, so I was a bit confused about what to do.
Love the theme and art, got softlocked where I couldn't accept new quests and the breadcrumbs didn't spawn. Great concept though!








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