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PeaBiscuit

112
Posts
3
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25
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A member registered Mar 17, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the feedback, that is a good point and good feedback - explains why there aren't too many flat shaded style platformers!

Thanks for playing and providing feedback, I should probably have checked all the boxes again as I think I may have moved a couple of the falling platforms when I remodelled it...

Favourite game I've played so far in the jam, I loved the "you ran out of time screen/animation" and the voice acting was great!

Good choice of game type and execution of the puzzle system!

Great entry, enjoyed the stacking mechanic and the music was perfect with the graphical style! I tried to jump on tutorial Terry at first...

Nice work on this one, good sound and music and a fun idea!

Great work on this one, loved the sound effects and the music. The map was really well put together and combat was nicely executed too! Would love to play more or have gamepad controls as I'm terrible with WASD!

Nice execution and fun to have the minigames within for each of the tasks! Well done

Thanks for playing, I agree scope is difficult to manage on a jam, I tend to struggle to keep to a small enough idea!

Thanks for playing and for leaving feedback!

Thank you, would like to have made it a longer experience but ran out of time! Might add to it for fun later.

Awesome visual style, great work on this one! I like a good investigation game and the tape mechanic was a good inclusion to space the investigation out.

Thanks for playing, always like to keep it simple to avoid any lag if I can manage it!

Thanks for playing, appreciate the kind words!

Thank you for playing and for the feedback, the reset is definitely something I need to add in! Will do that and update with additional levels after the jam

Thank you for playing, that's a good idea to add in some moving challenges!

Nice idea, seemed like it would be a good slow-burner game!

Thanks for playing glad you enjoyed it!

Fun game, I liked the powerups!

Nice music choice, the terrain took a little while to load in but was fun jumping around!

Thanks for the feedback, I did aim to put some more interesting things around the level (hence the jenga and blocks) but ran out of time for more than that so focused on a start/finish loop instead!

Thanks for playing, appreciate the feedback!

Nice idea and the enemy logic seemed particularly well implemented, I struggled a bit with the controls but I'm generally not great with keyboard controls so that's probably just me!

Thanks for playing, glad you had fun!

Nice work, cool to have the shop for upgrades!

Thanks for playing, I'll be coming back and adding some more tracks in to make it more of a "game"!

Really interesting idea, different to a lot have seen so far!

Thanks for playing!

Thank you for playing, I would like to add more levels in later for sure

Great game, enjoyed the style and it's a well thought out topic and story

Thanks for playing!

Good fun, enjoyed the challenge and found it oddly compelling to keep going!

Thanks for playing, I wish I could figure out what would cause the cubes to vibrate through the floor - must be something to do with the collision mesh choice perhaps... one to look at!

Thank you for playing, good time as well!

Nice work, I liked the theme and it definitely reminded me of the film!

Thanks for playing, glad you enjoyed the level!

Loved the music choice and the simple but effective control scheme, nice job!

Good fun game, nice work making the assets too!

Weirdly satisfying to take down those righteous blocks. With an adjustment to controls system suspect this would be a good game to expand on

Thanks for playing, appreciate the feedback! Was tough to get something working within the time