Liked the simple, fun mechanic and the upgrades, and the aesthetic looks great, very nice job on it!
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Last Seige's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #75 | 4.029 | 4.029 |
Overall | #117 | 3.714 | 3.714 |
Story | #145 | 3.200 | 3.200 |
Fun | #146 | 3.629 | 3.629 |
Mechanics | #153 | 3.486 | 3.486 |
Sound | #155 | 3.371 | 3.371 |
Aesthetics | #180 | 3.857 | 3.857 |
Music | #305 | 3.229 | 3.229 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
UI, Font, Level Background, Music and Audio
Comments
Very fun game! I love the aesthetic and the mechanics. Also the game seems very polished. Well done!
Bla bla bla to you too, General Aldric.
Pretty fun! The freeze crystals sound great. I saved up all my money for the crossbow, but then it was so slow I missed the bow...
Good variety of enemies and traps and nice aesthetics! The music is pretty laid back for a fortress under siege. I really appreciate auto-fire! (Though far more so with the bow.)
This game is so cool! it is a complete game and I was playing it for a long time and had so much fun!
I can see this as a mobile game after adding some more features, it will be great!
I saved the kingdom babyyyy! Really well designed game, I had a blast!
Very nice game, that perfectly sets the theme. Nice story as well, that really gets the mood going. I would definitely play more of this game. Sound effects could get a little more variation using different pitches, but overall very interesting and nice to play.
Very nice tower defense, loved that I found this,such a fun time! Had an arcadey nostalgic feel, and beautiful art all around. Made it all the way through! Creative characters, love the ram duo, could easily be expanded upon. I think flying enemies would be a perfect fit for this one to involve changing aim and amplify that you are an archer. Personally I would also want to see it change to a more intensive music when the fighting is going on.
Great jam, thanks!
Thank you for your feedback!
I 100% agree on the flying enemies, one of the things I wanted to add was flying enemies, it was to make spikes more independent and less powerful, and give a threat that walls can't protect from, but that required new traps to be added as well which I couldn't do in time. Maybe in the future though, who knows? ;)
Dynamic music sounds like a great idea! I'll definitely add it to the list!
Great work! Loved the theming. I see some had issues with the balancing but I thought the prices were fair and promoted choosing good strategic picks from the shop. I would love to see an expansion to this game for sure. Fun stuff
Thank you for playing!
The main problem with the pricing is the fact that it solely depends on your performance, I see it as a cursed game design problem, since waves are not random, the amount of money you get is fixed, which means that if for example, a wall you built breaks, you will probably rebuild it, but for another player it doesn't, so they have more money to invest into more expensive utility. This issue is clearer due to the fact that the game doesn't have that many waves, but an expanded version would probably have a smaller issue with the economy from this problem.
But still, I'm glad that you enjoyed the game and didn't face such issue :D
Loved this one! My favourit so far! I just love these type of games. Its well polished, nice music. I love the theme. Its similar to our game in a way. Great job ! :)
Very good siege defense game, I liked the sound design and shop mechanics. Keep up the good work!
Really nice game, I really enjoyed the art.
As mentioned a little bit faster pace would be nice. Also, it was hard for me to save enough money for the better stuff in the sop :-)
Nice defence game. I think that the pace is maybe a little slow for this type of thing, a faster game pace with more building and rewards (with maybe harder enemies to balance) I think would help keep the player more engaged. Extremely well executed and polished for a jam entry though.
Fun little game you made here. Very simple but attractive graphics and music and sound. Only issue is the repetive mouse clicking maybe auto fire option would be good. The build items were neat though great idea and execution.
Overall game very nice!
Very cool art, and interesting mechanics! I think the fun aspect really relies on having more items and enemies and knowing when to use what etc. overall really well done!
Simple gameplay loop but quite addicting. Good job with this one!
New kingdom here babyyyyy, oh yah. I like the sprites and feel like everything went well together. The building of defences was cool. So down for any games with freezing towers!
Your cover art drew me in and I was very satisfied that it was true to the game. I loved the feel of it.
I came to your page because I knew you had put out some great stuff in previous jams, and this is no exception!
What a great game! I had a lot of fun playing. The level of polish on this is impressive. The visuals and UI feel very cohesive. The only thing I would change would be to make the crossbow feel more powerful after all the anticipation of waiting to be able to afford it the whole game. But overall very impressive game to make in such a small time frame! Great work! 😎
Thank you so much for playing (even before the page having a cover image :O )!
Really glad you liked the game! Sadly I only worked for 5 days, and it's my first game using Godot engine, so I didn't have time to nail down the power balance very well, that's why the game is a bit short and unbalanced (I balanced everything 30 minutes before the deadline😅)
Nonetheless, thank you for playing!
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