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DawnstarGames

41
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6
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7
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A member registered Sep 16, 2019 · View creator page →

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(1 edit)

Thank you again for playing! I'm glad you enjoyed it! Thank you for sharing your recorded experience, as it provided a lot of positive feedback and showed where to improve. Truth be told, I was mostly focusing on the level design and post-processing for this jam since I'm normally a narrative designer by trade. Good to know those aspects caught your attention.

Thank you for playing!  The "Game Over" screen was a holdover from when I wanted to add enemies and a health system, but I ran out of time towards the end there.

Very impressive game! Especially from a solo dev. The only issue was that navigating the platform became difficult to manage after a point. Other than that, the Cover Image, Music, SFX, Aesthetics, and UI were spot on. Keep up the good work!

Very good game! Very ambitious for one person. The music was a bit loud, and there were a lot of wide open spaces, but it was a nice short experience. Keep up the good work!

Nice 2D platformer! I would say that the music was a bit loud, and a few more SFX would've helped give feedback to the player. Other than that, the controls were very smooth, and it was enjoyable to play. Keep up the good work!

Great game! Very impressive for a solo project. Nice and simple survival and combat mechanics. With some more music, enemies, and level variety in the future, I can see this being a well-received full-fledged game.

Thank you!

Thank you for your feedback. I do plan to fix the player controller once the Gamedev.tv rating time is over.

Great Game! Impressive wall jumping and dash mechanics. Simple and cute pixel art. Short goofy narrative with cutscenes. It was a bit unforgiving at times, but still fair enough to be overcome. Would've liked to see how many coins were collected, but overall very good for a solo project. Keep up the good work!

Cute little game! It was difficult to see the food, and there wasn't much difference between walking and running. Overall, it was simple and easy to handle. Keep up the good work!

Thank you for your feedback. I was going for old school "tank controls," which was a mistake, which I'll attempt to rectify after the voting period rating is done.

Thank you for your comment! I'm glad you enjoyed it! I would love to get in touch to work together in the future, or at least have a friend in Game Design.

Thank you for playing! Could you please elaborate where the collisions need fixing?

Thank you very much!

Thank you for your feedback. Could you tell me which collisions were bad?

Impressive resource management game. Took me a while to get the correct strategy down, but such difficulty is welcome. Could've used some SFX for the tiles and UI, but the aesthetics and mechanics are sublime. Well done and keep up the good work, you two!

Nice little game. It was fairly difficult to control; the player would get stuck on the walls occasionally (probably has to do with the colliders) , and the opening text was hard to read. It could be a nice ragebait game in the future, if that's your goal. Keep up the good work.

Cute game! Loved the retro aesthetic (with I'm assuming handmade pixel art, which is impressive for one person). It was a bit confusing at first, for it was hard to gauge how much force was needed to deal damage; sometimes the ball would get stuck between buildings,  and some background music would've helped. But overall, still a good game that I could see becoming the next Kirby's Dream Course in the future.

Very good siege defense game, I liked the sound design and shop mechanics. Keep up the good work!

Very nice 2D platformer. Short, sweet, and to the point. Good Job!

Excellent horde survival game, the sounds and music were pleasant. My only critique would be that some UI elements were hard to see (mainly the enemy health bars and one or two menus). l also feel a small legend explaining the units and building elements would've been helpful to the player. Overall, it was a good game, keep up the good work!

Thank you, this is my first attempt at something more narrative and with humor. Glad you enjoyed it!

Thank you very much for bringing that to my attention. I've fixed the issue and the game should be working as intended now with the player restarting at the beginning of each level after death.

Thank you for your helpful feedback. I'll try and fix those issues in a future update once voting is finished.

Cool 3D platformer, really liked the character design and rotation mechanic. Good Job!

Thank you very much!

Very cool game with an interesting time-travel puzzle. Keep up the good work!

Thank you, glad you enjoyed it, this is my first time trying out something a bit more humorous.

Very cool 3D puzzle game with perspective and dimension-swapping mechanics. Lovely music and a cute aesthetic. Keep up the good work!

Thank you, I figured to leave that bug in since it felt fun to get a nice boost.

Very good puzzle platformer. The dimension-swapping mechanic was on point for the theme of this Game jam. I look forward to any future updates you may have for this game.

Thank you for your kind words! I have been toying with the idea of expanding it in the near future.

Cool game with a nice tron-esque aesthetic. I would recommend being a little more forgiving towards the player in the beginning. Still an overall fun game mechanic of platforming between dimensions. Also, nice touch by switching music tracks between dimensions. Keep up the good work!

Very cool prototype, I can see this being the start of a base defense type of game. Keep up the good work and hope you continue to build upon this foundation.

Very well-made game. Reminds me of the classic arcade games I was never good at. The music and visuals are top-notch. Keep up the great work!

Very impressive original low poly aesthetic. Cool combat system, looking forward to seeing y'all improve it in future updates.

Thank you, glad you enjoyed it.

Great game, a very fun to play bullet hell shooter. Cool visuals and music. Keep up the good work!

Fun game, reminds me of the flash games from the early 2000s. Lovely visuals, lighting, and music. Keep up the good work!

Great game! I would only ask that you add lights or shadows to enemy projectiles so that the player knows which platforms are being targeted. Other than that it was fast-paced and well thought out, keep up the excellent work.