Managed to defeat both bosses. Very interesting concept and good execution. I had fun.
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CyberJack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #127 | 3.700 | 3.700 |
Sound | #182 | 3.200 | 3.200 |
Aesthetics | #195 | 3.740 | 3.740 |
Mechanics | #196 | 3.420 | 3.420 |
Music | #216 | 3.360 | 3.360 |
Story | #253 | 2.720 | 2.720 |
Theme | #382 | 2.920 | 2.920 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Progress Bar - A Free Unity utility asset
Link to your source?
https://github.com/KovaKreative/GameDevTVJam2022
Comments
Great quality game, has a very polished feel to it. Enjoyed my play through.
Nice game, I like that you can take control of enemies if you kill them in the right way, I like the boss battles as well. I struggled more than I needed to because I didn't realize the tank was there until later. Great game overall, it has looks good, the music matches it :)
While similar concepts have been done, I enjoyed the way you did it. I also appreciated the style of gameplay and execution of it. This would feel right at home on a Sega Genesis, and that's a compliment from me. Personally, though, I think the tank could be cut entirely, and the fourth level (the one after the boss) is far too long to the point where I got near the end and a jump input was missed, leading to my death and had to start over. But the fact there was a boss at all, and it was fairly well-designed, was impressive to begin with. Nicely done.
I loved the artwork! Did you do it by yourself? Sorry if I didn't read :D
Congrats on completing the jam! I liked being a robot head! I thought it was very cool to be able to take over any enemy as long as you took out it's control unit. I had a bit of trouble with aiming but I got used to it after a bit.
Definitely fun game!
It was a pleasant surprise when I managed to join a body. At first I thought they were enemies too. I really liked the artwork, it looked neat!
I would have only changed that when you are inside a body or in the tank you could aim freely or at least 180º in the direction you are looking, instead of having to look up. Maybe also that the tank couldn't jump.
The bosses were cool and a nice touch! Great job!
I didn't know what to expect judging from the page description of the game but I was pleasantly surprised! It's so fun that you can actually take over the enemy bodies. I like that you must hit them at the exact spot to avoid destroying their body and thus be able to posses them. I also like that you die in one hit without a body. Becoming a tank was so badass, but it was slow and hard to kill anything with unless they were right in front of me. It was near the end of the 2nd level where I realized I could aim up or down, my fault for not reading instructions properly xD The music was very fitting and set the mood, the art was really good and I like the visual clarity. The boss fight was excellent both times and the controls were fine, it really felt like I was a disembodied head on a skateboard. Overall very polished game. There are so many platformers on this jam but this one was unique and had fresh mechanics. Also this reminded me of flash era games like alien hominid. Love this game! :)
Love everything about this game. Really hit the dystopian robot feels.
Did you create all the graphics for the jam? Very impressive. A great game.
Love a good platform shooter. Loved being a tank! Only feedback is on the longer levels dont make me restart all the way back at the beginning.
Fun game. Thanks for creating it. After I understood that you can take over the bodies it was much more fun ;-)
Very impressive for 10 days. I love the hacking bodies mechanic. The first boss fight was cool. Not sure how much more content there was but I stopped after dying a few times on the level where you start with a tank.
Awesome game.
Fun game!
Very nice sprites and general game vibe.
It was kind of easy to just shoot every enemy from afar before they noticed me and could counter attack. Sadly I couldn't fight the boss because my mouse was not bound to the game screen and I somehow ended up clicking away from the game page when trying to shoot.
Good game!
Nice work! I liked how many options of enemies you could jack into. Lots of fun taking out those bots. Cool art for the boss too.
Some very cool ideas here, I got old Amiga vibes from it.
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