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Davido01

48
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11
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7
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A member registered Feb 18, 2021 · View creator page →

Creator of

Recent community posts

Nice game you got here. Shame you haven't got more ratings. Everything fits well together and is decently polished too. 

Bit confusing to work out what's going on at first. Definitely needs a lot of work on adding music, sound and some better mechanics. Well done on submitting a game for the jam though!

Interesting idea with the ink tagging. Would have liked to have seen some more mechanics but the aesthetics, music and sound are good.

Really nice little jam game you got here. Nice take on the theme and everything else is solid.

Really solid game. Particularly liked the particle effects and sounds. Movement of the ship was fun too.

Everything is really nice. Good use of colour in the pixel art, and definitely a fun evolving death mechanic. Only thing that really needs work is the sound. 

Nice use of colour to make the aesthetics stand out. Also good combination of the story, mechanics and theme. Controls are solid too.

Simple game with good execution (pun intended). 

Found it very difficult to get anywhere, other than the first roof. Nice aesthetics though and the level design does seem solid. 

Good job on creating a mechanically sound hack and slash. Atmosphere is pretty good from the graphics and music too. Well done!

Love everything about this game. Really hit the dystopian robot feels. 

Definitely a good idea on the theme. Gameplay needs tweaking and balancing, although it's a nice framework for improving on it.

Thank you! The setting is when the dinosaurs die out due to the asteroid. So you either save them, meaning that dinosaurs still live into the future. Or they die out like normal meaning that their death allows new life to begin. Unfortunately I didn't have the time to get this properly into the game.

People really seem to like those dancing dinos! Yeah I didn't actually work on the movement at all, it is just using the default third person movement component settings.

Nice start on a pixel platformer. While the aesthetics aren't for me, I think they fit the style you are going for well. Would be nice if the bar filled up faster so you aren't retrying so much. Also the controls and jumping could do with some work. 

Good start on prototyping out the level. A few movement bugs to work out, as well as the enemies shooting off-screen. More visible projectiles would help the gameplay flow better too.

Really pleasing aesthetics and graphics. Music is also very soothing. Found the gameplay quite confusing though, as the terrain can be hard to traverse. Overall though a very solid entry.

Very nice aesthetics and easy to follow gameplay. 

Interesting change on the usual target practice formula - having the targets eventually attack you too if you don't clear them.

That's a pretty good score from what I've heard. I think you've got the furthest so far of anyone. 

Nice small experience with good aesthetics. Well done working with 2D in Unreal Engine, as it isn't always straightforward.

You need to remove the SteamVR plugin. It is enabled by default.

Nice polished game jam entry. Enjoyed the mechanic of being able to split the snake. 

Nice use of the theme in the mechanics of the game.

Good work doing all of this by yourself. Only real complaint is the car handling and acceleration. It seems a bit glitchy.

Nice take on Feeding Frenzy. Death is only the beginning for your victims, as  their nutrients strengthen you!

Haha yeah, just one of those accidents. Glad you recognised that it's a 3D Frogger clone, wasn't sure how obvious it was.

Apologies. The link should be public now. Thanks for the reminder.

Huh that's weird. You'd think it would work the opposite way. More ratings from the median the more you get nerfed. Not the less ratings, the more you get nerfed.

Thanks for the feedback. We didn't get time to implement resolution options, but that is definitely something we'd add when we know how to.

Yes, the capacity mechanic is definitely our favourite one. Fitted in with the theme well, with the gold weighing your ship down.

Good luck on your 2.5D space shooter!

Solid submission. More audio would be nice, but other than that, it's pretty good. 

Good base for creating an interesting endless runner game. Well done!

Good job. Gameplay could do with more variation as it gets repetitive very quickly. Also an indication of when you've hit the raindrops would be great. Love the art-style though.

Well done on submitting a game. I noticed that the chests don't reset when you go back to the menu and back in. As well as the score not updating back to 0 when you're on the menu. 

Absolutely. We never tested with the controller, so unfortunately we missed it. Just noticed that most of it worked already, except for the aiming with the mouse. 

We thought it was cool and thematic having the wanted poster there with the bounty. However it could definitely be made more minimal.

Thanks for the rating and feedback!

Good job. Could work well as an educational game. :)

Thank you for the feedback and rating! We hope the controls did not disturb your mind too much. :)

Good work on submitting a game. Visuals are overall good but are a bit blurry. UI could do with better design, and definitely need more sound. 

I salute you for actually having the balls to enter the jam with this. Ironically fits the theme. ;)