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A jam submission

White HeartsView game page

Get the hearts - Try not to die
Submitted by securas (@Securas2010) — 14 minutes, 20 seconds before the deadline
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White Hearts's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.4804.480
Graphics#34.6004.600
Fun#34.2804.280
Overall#83.9403.940
Game Design#134.0404.040
Theme#1163.2803.280
Innovation#1212.9602.960

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Jam Judge(+2)

I am stunned and speechless. This game is definitely underrated. Absolutely amazing and professional work. Keep up the awesome work and thanks for participating.

Submitted (1 edit) (+1)

Awesome game, one of the best so far, the music is addicting, the aesthetic is really cool, but tbf I don't think it completely fits the theme (but I need to confess that I didn't finished it, level 3 hit me hard lol)

Developer

Thanks for trying out the game. I could not find myself doing lovey-dovey things... So I interpreted the theme for an action game. Hearts provide light for the levels and if you take them you will no longer be able to see much more than what's around the player character :)

Submitted(+1)

I love every part of this game, mechanics are smooth and fun, lot of action, wonderful graphics and effects, music giving the right beat to the game. Fantastic! Would you share maybe with me how did you achieved the lighting effect? I'd really appreciate that. Thanks!

Developer

thanks for trying the game! I used colored vibrating light masks everywhere to get that effect.

Submitted(+1)

Fantastic game! :D Wonderful controls, graphics and audio. I can't judge the level design well though because  I was having a problem where every so often a level would load completely black and I had to start again. The furthest I could get was level 5 :(

Developer

Thank you so much for trying out my game. That is an unfortunate and strange bug. You're the first person to report it and I have no idea how to replicate it. Can you give me some more details on your system? OS, GPU, etc?

PS: Your game is wonderful by the way. It's incredible how you pulled it off in such as short amount of time.

Submitted

This game completely blew me away. The graphics, music, feel, juice and it was a lot of fun too. 5/5. Congrats!

(+1)

Wow!  This is something special.  Reminiscent of a Williams Arcade game.  I'm thinking Defender and Robotron.  Well done.  

Submitted (2 edits) (+1)

Maaan, i want to play that game but can't get past my antivirus for some reason... is there anyway you could publish it in WebGL?

Based on the screenshots alone it looks like a must-play


EDIT: managed to play the game and boy this is by far the best i've played in this competition: 5/5!

The entire look and feel, level design, music... everything is so pro and kept going for ONE. MORE. TRY! Love this game! And the boss fight is too good!

Developer

sorry... This is a download only... What happens with the antivirus?

Submitted

Great game! and amazing aesthetics

Submitted(+1)

It's clear that some good thought was put into the level design, and that made it feel very polished. I also like that you added a knockback when firing. There were a few areas, like a small moving platform over spikes or having to keep your timing jumping over bubbles while clearing out an enemy on a higher platform, that were made significantly more challenging where you could otherwise have essentially kept the fire button held down and breezed through. Felt very much like a Super Meat Boy kind of game, where you had to keep going through the level and dying farther along each time to finally go 'OH!' and string it all together. Very nice game!

Submitted(+1)

10/10! Definitely one of the best I've played in the Jam yet!

Submitted (1 edit) (+1)

So far, it's by far the best game of the jam I played (and I played around 35). The only all-five-rating for me.

Little criticism goes for when playing with a gamepad, up and down arrow-keys (D-pad) for some reason also move the character left and right, so when I came to the exit door I had to use joystick to move-up in order to exit.

Check out my game (3D-horror) as well: https://nns2009.itch.io/love-full-house

Submitted (1 edit) (+1)

Played and rated. I had fun playing this game. im living for those effects!

(+1)

Cool game dude!!!

Submitted(+1)

Cool game! I reached until the last level, only the boss had one pattern, so was easy to win the game. But a really polished game!

Submitted (1 edit) (+1)

Incredible aesthetic! I loved it! The palette, the explosion's contrast, the feel.. it's all great! The little additional things also helped tie the experience together, like the water 'shader' and i believe i felt some freeze frames when hitting enemies but that might just be me :)

Submitted(+1)

This is  a great game! I love the music and sounds, soooo amazing! The graphics and how the light was shining and the explosions - it was all soooo beautiful! It's a true pleasure to play! 

Submitted(+1)

Very polished game! It reminds me Rockman! The music, the pixel art and the gameplay fit well together, good job! The only (relatively) small problem I had was in the level where I need to run (automatic scroll), due to the amount of explosions, it was a bit laggy (on my old Macbook).

Submitted(+1)

Music is amazing, graphics are amazing, gameplay is amazing, this whole game is amazing. I love it! :D 

Submitted(+1)

I already gave my thoughts on this game during the stream, but I figured I'll add a comment as well. This game is extremely well made, from the gameplay, to the art/graphics and audio. So far this has been my favorite submission.

Developer

Thanks for checking out the game on your stream!

Submitted (1 edit) (+1)

That    is a very cool game ! Well done ! Maybe the most juicy game of the jam with his perfect animations, screen shakes and MUSIC ! (OMG that music) The game feel is reaalllyyy good like really. Good job !

Developer(+1)

Thanks for checking out our little game. The music was made by very talented team mate, Mark Sparling. You might wanna check out his work.

Viewing comments 23 to 4 of 23 · Next page · Last page