The menu is great and I like the set of an old tv. Cool artstyle!
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Cool game, with great pixelart, beautiful moving background and awesome colors! I really like just looking at this game and I like the rewind mechanics. What could be improved is: removing invisible walls, correct collission (I think you receive damage barely touching the spikes )
I really liked the visuals, very cute artstyle and great animations! Controls are a bit hard to get used to, I feel like using Z, X, C (or some other 3 keys which are next to each other) instead of Q, E, shift would feel better
I really like the visuals, very cute artstyle. The audio and overall mood is great. I saw slimes sometimes got blocked by obstacles but after some time they went back to chase you, which was scary XD
This is amazing! I love the pixelart and animation (OMG the pig)! Would be nice to be able to slash while moving and to have first 1-2 rooms very easy e.g. 1 enemy only instead of randomly finding 5 enemies at first room and dying instantly xD
This is super fun and super hard! I love the graphics, glow, simplistic color pallette. Would be cool if all the bows and stuff that kill you would have different color to pop up a bit more
Thank you for the comment! True, the puzzles are not too challenging, I focused more on creating the forms and art instead of level design. I was thinking about going back to level design after finishing art but didn't have enough time for it :)
Thank you for the feedback! At first I wanted to make some kind of sign on first screen to show the player to go to the left but in the end I didn't do it, now I see I should have done that XD
There's a lot of ingredients flying around! It's a cool idea and it's nice that you have to pay attention to what you catch. I would be nice to see more levels with different ingredients to catch.