Thank you for reading it and leaving a nice feedback!
I will definitely keep on sharing some insights to the community! :-)
Recent community posts
I can see the amount of efforts you put into the art (3d modeling, texturing, post processing), well done on that. I also liked the sounds.
On the downside, I will say that the game runs very slow on my old laptop, the User Interface is not deserving well the game (for example: add a background image, game logo on the start screen), I managed to fall off the level infinitely (there are some gaps at some walls) and I didn't find any kind of goal / hook to keep me playing over and over.
I think for a gamejam, you wanted to do something too big and didn't have time to finish it, but you could use what you made as a base to continue and build a great game on top of it!
Thanks for playing and leaving a feedback! My friend who made this amazing soundtrack will be very happy to read your comment! We are thinking about continuing and making a complete game :)
The thumbnail is really mysterious ;) The learning curve may be a bit steep but it became fun when I get used to (very impressed by the 80k high score). I think you should definitely put an online leaderboard. Overall, I liked the tight physics, UI, particles and SFX. Good game!
I like the graphics/animations! I feel the music a bit repetitive. One problem with the gameplay I found was I can jump in the air (if I don't jump and i felt down and there is no ground on my feet, I can still jump :p). Good job!
I did every levels, it felt a bit too short. Your game has exactly the same concept of mine: cannot see, need to find the love one by doing some "noise" / "echo"! So I liked the reveal system :) I think you could add some "red" rectangles that could kill the player if touched for example! (Just an idea) Overall, good job!
Good potential but I think due to lack of time you didn't finish everything you wanted to do! I also took the same concept of "being closer means being blinder :)". One thing you could improve easily is to make the "spikes"/"obstacles" more different than the background image. It was not intuitive at the beginning that it will kill me. Keep updating it :)
Thanks for the feedback! Few people told me also that I should have reduced a bit the post processing hehe. I may try later to do that and see if it looks better :) I checked your game even if I am not a big fan of horror games/movies :p
I am really impressed by the game! Loved the music, the pixel art and the game/level design! It kept me entertained until the end. The only thing that could have made the experience perfect (from my perspective) is a better physics / collision system. Few times I got stuck on a slope.
I like the heartbeats sound ;) The atmosphere is pretty cool and relaxing but I felt the "girl" voice effect a bit scary :P I think making the camera look a bit down while jumping would have been helpful (it is really challenging to understand where I am going to land). Nice work!
Very nice visuals and audio! I was also really surprised by the quality of the cinematics (for a gamejam), nice work. I was also trying to shoot the rocks but they could not be destroyed unfortunately :P
If there was a story or an humor category I will give you 5/5 for sure! The echo / sound from the princess is "a bit similar" to my idea but in a different way: Nice concept! The art is very cute and fits well with the game humor :)