Hello! Firstly id like to say this is a really cool bullet hell and one of the nicest ive seen this jam :3 the fact u can change your characters values in real time is really epic sauce and the bullets feel impactful as well :3 If ya continue after the jam, I think itd be really nice if you could see how many bosses you have left inbetween or during levels (on my first play through, I lowkey hadn't figured out there were 4 and a big boss) Epic game!
Play game
Void Keeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #815 | 2.900 | 2.900 |
| Audio | #850 | 2.867 | 2.867 |
| Enjoyment | #951 | 2.900 | 2.900 |
| Visuals | #995 | 2.967 | 2.967 |
| Overall | #1009 | 2.806 | 2.806 |
| Theme | #1067 | 2.667 | 2.667 |
| Innovation | #1144 | 2.533 | 2.533 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In this game, the emptiness corrupts into enemies. In this way, the nothingness "goes wrong".
What code and assets did you not make from scratch during the jam (if any)?
Every piece of art and code is original (except for unused placeholder sprites), but one of the songs was loosely based on a previous original soundtrack.
How many people worked on the game?3
Comments
The game was fine. Everything was a little too floaty for my tastes and it felt like it took quite a while for the bosses to spawn. I think you should have made it so the enemy projectiles only started to fade out when they were almost gone, as I found myself getting hit frequently by projectiles that were barely visible. I really liked the added customization of the player character, always love when small touches like that are added. Could use some sound effects and a little more refining, but this is a solid base you have here.
The pacing and gameplay was pretty satisfying. I would suggest adding sound effects to increase the engagement. Good work!
This game kept me on my toes, well done! Controls are simple and easy to get used to but the challenge builds up in a very nice way
It was funny how squid was inking my whole screen realy well done
Nice game! I ended up mistaking power-ups and health as enemies and shot them XD! Good platformer!
Nice game. I think more sound effects can be added. It feels uncomfortable to attack without any sound effects
Good Job! I liked the shooting system, but it's a bit like a cheat one. Fireballs can pass through <span class="EzKURWReUAB5oZgtQNkl" data-src-align="101:6" <through<="" span="">walls</span> and destroy enemies, which would be better fixed.
Niceeee, the art is great, bosses fun and interesting (even tho I can't get past the slime because the character stops to respond to commands because of intense lag) and music is great, with sound effects for both enemies and the player would be amazing! The squid boss was fun :)
Pretty advanced gameplay. Loved that character had two attack options. I can agree with UI, it could be smaller. Other than that solid game!
Cool work! I would have preferred the Blue UI (top left) to be smaller though, it covers a lot of the screen.
I really enjoyed playing this game! The abilities were fun to use and the music helped keep me immersed in the gameplay!
I like your main character. It's a mix between a cat and a bat, right? :D






Leave a comment
Log in with itch.io to leave a comment.