Thank you so much!! The chat integration was not something we could have really tested before hand so we were nervous. But so glad the it worked out as intended! Actually, much better than we expected!
The Quiet Men
Creator of
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This is one of my absolute favorite Konigs! (And there were alot XD!) I think it’s such a good idea to design a city in the shape of his head! So inspired! It looks sooo cool in game and I still think it’s one of the most impressive vistas I’ve seen all jam! Also, really impressed with how robust and complete of a game you managed to make in such a short amount of time!
Thanks Ebura-ham!!! We had alot of fun with the comics this time. And yup it’s a nod to the origins of the warriors, so glad you picked up on it :D . I haven’t drawn for the jam in soooo long and this seemed like the totally perfect time to dust off the old Apple Pencil.
And the concept was based on the Care Bears cartoon, where their town, Carealot, was on a cloud in the sky. With the Gathering Tree in the middle. So we took inspiration but pushed it way further into space to show the damage that Zingle did.
Definitely one of, if not, my favorite game of the jam! It’s definitely my favorite type of cutscene ever! It’s so charming that I shared it with my friends XD.
The writing and acting were sooooo good! And the rotoscope style was weirdly nostalgic, like watching youtube back in the day.
Super AMAZING stuff this year!
This was definitely a highlight for the jam for me! I love your games every year and this one reminds me of Project Grab so much (My fav from that year)!
It was funny, cool and an incredible ride from start to finish! Really impressive!
P.s. Kyle was playing this while we were rushing to fix Eldin Zing, and it still made us smile!
You really nailed the Zelda style! And as a fan of those games, your game is one of my favorites! I know you said it wasn’t complete, but to me it felt like a full game! I was thoroughly impressed!
The world and atmosphere are incredible! And the boss fight at the end was so cool!
I can’t wait to see what you do next year!
I really love the controls! It’s so cool and intuitive to control a character like this! I remember that I enjoyed this concept in your game last year too, and I’m so glad you kept iterating on it and incorporating it into new ideas like this one! Really cool and I can’t wait to see what else you make!
Really cool game! I love the challenge and thought necessary to execute the horn/boomerang mechanic to get exactly where you need to be! In fact, I would love a full game like this!
Also, blepasaur’s music is incredible! Super impressive that it felt so new and expressive every second. And it just kept going! Definitely my favorite music of the jam!
I look forward to your card games every year and I must say, I was blown away this year! The rules are simple but the challenge it creates is so intense. Also, it’s such a polished experience that it feels like a full game! It’s genuinely impressive that you were able to make such a tight and fun gameplay loop (sorry Kyle) in just a few weeks! You all are getting very good at this and I cannot wait until next year!













