I got waaaaay to into playing this, thought I'd only played a few minutes and saved. When I went to reload I saw I already played 50 minutes lmao. Awesome sprite work, and the music had cool Celeste and Unpacking vibes. Great work!
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Skremplets! Gotta Trash 'Em All!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Skremplet Revival | #18 | 3.714 | 3.714 |
| Covert Environmentalism | #25 | 3.086 | 3.086 |
| Overall | #25 | 3.293 | 3.293 |
| Actually Fun | #26 | 3.229 | 3.229 |
| Sticking to the Rules | #28 | 3.143 | 3.143 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Blown away by the amount of original Skremplet designs in here, and they're all great. Loved all the optional content as well. You definitely made the most of this year's concept and of the ongoing Jam canon, which I love to see.
FYI, I did encounter some bugs:
There are two NPCs (Scrapper in Spoilheap and Bounty Hunter in Valence) who crash the game when I try to receive their Skremplets. I get the message "Script 'Interpreter' line 177: EventScriptError occurred. EventScriptError."
Also, when I picked up the mysterious shell in Spoilheap, it didn't appear in my inventory, so I wasn't able to get into the tower-looking place outside Valence.
Those small issues aside, though, I had a lot of fun. Nice work!
This was a joy to play through. I am incredibly impressed by how many original Skremplets you were able to design and draw and make unique moves for in such a limited time span. The game is very long...but was worth playing through to end to see everything.


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