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Smile1973

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A member registered Jun 04, 2022 · View creator page →

Creator of

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I love the environment! 

Exquisite vibes! 

This was a really fun card battling game and I thought the rules were really easy/intuitive to pick up! All the characters had interesting styles (I only couldn't figure Keener out tho) and the final boss battle was a cool shake up! Also, I love all the card art, very charming and cool. I'm a Jertical fan.

Really cozy environment, I loved all the Skremplet designs! 

This was a fantastically delightful time! I thought that the Skremplets' world was really well realized here with the high attention to detail and all the sweet little easter eggs! Classy presentation and the character sprites are all lovely, that Giant Foozloos is just absolutely majestic! Tuckle, what a guy! Loved all the cards for the Skremplets as well, really gave me that classic pokemon vibes, and then that Pastoriche sequence was just awesome, NGE/Twin Peaks/Yume Nikki vibes! The scene/animation of Grymmt Dundle panicking at the end is so CUTE!  Really high effort and satisfying package! As a novice at GB studio myself, I'm deeply appreciative of the polish and restraint on display! 

Really quality game, I had a blast moving around in it! The platforming felt really smart and precise, at one point I thought I was stuck but finding out how to use the sword to zoom across the spikes was sick. The combat was really intuitive too, I love the effect of the sword slash and how when the enemies splatter their bits just stick all over the walls afterwards, really impactful. Loved all the super cute art/character designs and crunchy soundscape, the music was super on point too. I dug the premise set in an underground world right after a mysterious earthquake, and there were so many cool npc interactions. That puffin is such a freak man, and the reveal at the end was rad. I'm only surprised the ending came so abrupt, I felt like there was way more to go, with like boss fights or Kat's backstory but I might've just missed it? There were a places that I didn't know how to reach. All in all, it was a really luxurious time!   

Such a cool game! I loved the paint-like texture of your visuals, and their designs! The candid way that you introduced the premise and the jam conditions were really effective too, the way they acknowledged  the Skremplets are back, and how the 'Aw shucks' line came up were both really smooth sequences. And easter egg with the yellow jacket was a shock! Even though I had a bit of difficultly early on understanding all the rules of the game, I basically brute force through the first playthrough, once things clicked for me and I understood what each character did, the game portion felt good to improve at! I played with all the characters and I think my favorite ended up being Orchk. I mained Pastoriche originally but it felt like compared to the others, even though his ability was cool, it had a longer startup, whereas I was really cooking the other characters on Orchk! 

Sorry for tripping, but thanks for playing! Next time, I'm aiming to be more expectable!

Thanks for playing! Lol, agree with the writing, I was pretty hysterical when I was trying to tie up the game in anyway,

since I'd initially had a way longer plot that I couldn't execute on, next time I'll scale it out properly and include actual gameplay!!

Thank you for being so generous! I was ready to accept the axe myself, 

but I'm glad I could make it to the party! RO. BO. TIC. PAR. TY.

Here's a little more textual composition then: 

Your game very good! 

Thanks for playing! 

I pixeled my hardest! Thanks for playing!

Thanks for playing! In retrospect, I definitely bit off more than I could chew, 

maybe I'll team up with someone next time so I could just focus on making

art assets:) 

I got too carried away with the art and ended up with very little game, but I'm glad you could at least enjoy it, thanks:)

woah. I’m back in? 

Steel Love: The Video Game


This was production.

All the models look are so charming and the

geometrical design of the town is satisfying to look at.

That handcraft feel leaves me warm and fuzzy in the belly.

  I mean to say, I would eat this game.  

The only worry is that sometimes Ol' Chromebeak

gets a little lost between screens post transition, but 

also there are screen transitions. 

Fixed Camera Angles are my kryptonite, and frankly

these are immaculate.

Such a simple appeal. 

(P.S. The Casino is suspect, there are far too many arcade machines)

Love Stealer-

Caution Hot: CALIENTE

This game is a sizzle fest, SALACIOUS in the details.

I enjoyed the ending I recieved, a perfect casual 

'saunter' through the daily, perverse life of a

lonely time traveler eying a woman eying

a giant robot.


A spankin time

Sorry for all the trouble, it is now operational on the Browse! 

My sad submission could not compare! You're art is REALLY good, ZETA impressed!

Hope this works, lemme know if there's anything sketch

https://smile1973.itch.io/steel-lovin-you

I flubbed when I tried to swap out the old .gsbproj file for the web export 

and accidentally removed my game from the submissions. This is a bit awkward 

but here's the link to the new ver.  

I brought back Damian.

Steel Love Z Hard Bangers:

A stunning showcase of artistic prowess and wit.

I was arrested, overwhelmed, ATTACKED by these lavish backgrounds.

It was so commanding a presentation that I allowed myself to be taken

into that world of grainy haze and daze off unto city heights. A

masterly stroke. 

The musical component of the game provided ample service to it's 

touchstone scenes, a light emphasis on the dramatic tension brewing

beneath strained speech, or stirring silence between each measured shot.  


Needless to say, I was ZETA impressed.

Eve of the Titan War-


A proper machine. Has all the full merits a game should.

The effort placed in the intimate environments, broad 

sprite work and HUD designs are thoroughly shocking.

A challenger in the truest sense, a compact experience

 that punches above its weight. Good show.

I Am Not Meaningless-

A harrowing tale. 

Lucca, Remy, Izzy- what brings me to a dark place.

(Spoilers) Chilling lines:

With this new technology, I am immortal."

" All I need a bathroom for is rest."

" If I move enough, my body will burn calories, and keep me warm."

Hey Mysterious AFB,  it might just be me but I was unable to

to try your game after downloading due to an 'empty data folder'?

Sorry in advance if it's just on my end.

Chromebeaks- 

A beautiful tale of life and redemption. Visually diverse and fun. 

Some of the clients seem rather suspect, but that too is testament 

to the larger overall theme of Compassion. There's an odd aesthetic

sense about the robots but not wholly inauthentic. The sense of

progression every post date night is tangible and clinging. Overall,

I agree with its romance.