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(+1)

Really quality game, I had a blast moving around in it! The platforming felt really smart and precise, at one point I thought I was stuck but finding out how to use the sword to zoom across the spikes was sick. The combat was really intuitive too, I love the effect of the sword slash and how when the enemies splatter their bits just stick all over the walls afterwards, really impactful. Loved all the super cute art/character designs and crunchy soundscape, the music was super on point too. I dug the premise set in an underground world right after a mysterious earthquake, and there were so many cool npc interactions. That puffin is such a freak man, and the reveal at the end was rad. I'm only surprised the ending came so abrupt, I felt like there was way more to go, with like boss fights or Kat's backstory but I might've just missed it? There were a places that I didn't know how to reach. All in all, it was a really luxurious time!   

(+1)

Wow, a luxurious time!! Thank you, what a lovely thing to say! Much appreciated Smile. I'm glad you enjoyed the game! You didn't miss anything at the end; the hard cut is intentional. Primarily due to the time limit, but also because I felt like it ended on a strong environmental message. I'm glad I left you wanting more, though! Thanks again for your wonderful comments!!