Play game
Yak Shaving Space Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #652 | 3.108 | 3.108 |
| Gameplay | #868 | 2.824 | 2.824 |
| Visuals | #940 | 3.054 | 3.054 |
| Theme | #973 | 2.784 | 2.784 |
| Overall | #998 | 2.813 | 2.813 |
| Enjoyment | #1123 | 2.689 | 2.689 |
| Audio | #1171 | 2.419 | 2.419 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
When working on a task with a clear goal often I get distracted with "side quests" falling into a "Yak Shaving" situation. In the game, the player ends up performing a lot of side quests because nothing can go wrong, but most of the things do. The Gravity Generator breaks, the Ship gets annoyed by the amount of waste, and so on. The goal of the game is to still deliver all the yaks / cargo in the shortest amount possible, though it takes time to make it work.
The more you travel through space, the more things go wrong in the spaceship, delaying your delivery.
What code and assets did you not make from scratch during the jam (if any)?
Some 3D Models, Some sounds, and shaders. I have credited the source and double-checked the licenses. None of the content is AI generated.
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.





Comments
Like it! I really like the simple tasks and the gameplay loop, and the overall concept. Main things that felt a little out of place is the character not facing the direction it's moving, and the camera being locked to the player even when jumping (camera should probably smoothly follow). Overall that's a solid entry! With a little polish it could be super clean!
hahaha that is a really funny game! xD i was not expecting that!
Very silly game. I found myself chuckling at the yaks a lot more than I was expecting for some reason. I wish the game had a bit more in the audio department for sure. Maybe a jukebox or something to liven it up.
Absolutely true, :D I just added some low humming background sounds, but I could not make in time some music myself. It is something that I look forward to address once the jam is over :D
Did you manage to get to space and see the gravity generator break down? That would be even sillier ahah
I did! The stiffness of everything honestly makes a lot of the gravity mechanics a lot funnier.
funny jumping cow :D
Nice graphics, fun game, but controls could be more intuitive.
Game could also use some variation in gameplay, because doing same things over gets quite boring after a while.
way better than starfield lol
Character could handle a little better but overall this is really cool
ahah Thank you!
I have already fixed some improvements over the character controls and movements, :D Though those changes will be published after the Jam is over :)
It was a pretty fun game, but it lacks music and post-processing. Also, if you plan to polish the game after the end of the jam, I recommend working on the character controller: it is better for the character to turn in the direction he is going.
As it is, the game is quite long for a game made in a week. You've done a good job, keep it up.
Yes indeed, the game loop takes a bit too much time, sadly! Learning to keep it shorter :O
Did you reach out to space multiple times? :) What is your score?
The loop is nice implemented :)
Thank you :)
The visuals and camera are very well done. I liked the bit of humor with the "yak" just getting tossed and bouncing around haha, nice job on this!
Thank you :)
I think this was a great idea. The only complaint I have with it is how my player got locked from moving and I had to read the text from the computer. Thats mainly because I'm extremely impatient, but outside of that, great work!!!
Thank you! :)
Great idea
I liked the individual tasks and the setting of the game, but doing the tasks got repetitive a bit when doing them over and over again, it might be different if every time something else breaks, or things break in a different way, which the spaceship could react to in a different way each time, would fit its sarcasm very well ^^
Ahaha thank you! Yes I agree: the tempo and amount of task was a little too much. Next time I’ll keep it shorter and cleaner.
The camera rotation and visuals are impressive. A bit laggy for me sometimes but not a problem, really enjoyed!
Thank you :)
The sarcasm of the ship made me laugh a few times! It was a nice quick game with a lot of personality to it. I like the perspective also, haven't seen many games use it so it was a nice change of pace!
I am glad you liked the personality :)
Haha what a ride! I ended up putting a cow in my engine as fuel ^^ I may have encounter one bug where fuel pops out of nowhere in the ship... Keep up the good work! Did you try Angry Shepherd?
Yes I did, :D I reviewed it too! Did you get to space a few times? :) The Yaks are actually pooping the fuel :O
Hoooo OK! That's very funny ^^
Interesting concept, I love the ship's personality, it made me smile.
This games so silly :3 I loved yeeting the Yaks around and the ships ai was really cool! I love the top down aesthetic even if it was a little awkward going Left/Right on mouse! Really cool game!
The game's nice, the perspective is interesting and I loved tossing things (Yak included) around lol. I'd have liked more sound effects and maybe different songs/ambience sounds, but the current sound is very nice
Thank you!
Good game! I enjoyed repairing and refueling the ship. I missed some sounds, I don't know which ones)
Thank you! Ahah did you manage also to destroy the used-poop on the other trips? :P
I feel my camera shaking and the characters can't turn. Is this a bug?
Probably! Weird :O Have you tried with a different browser or with one of the native builds?
That's a cool game concept. I enjoyed picking up the bison and watching the physics. Camera angle was good too. Great job!
Thank you :)
Hello, the concept of the game is interesting, but unfortunately, it lacks a lot of sounds, which could enhance the experience. That being said, the game seems very well coded since I didn’t encounter any bugs, so bravo!
Thank you! Next time I will focus on sounds more :)