I am the night I am batman
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A Knight at the Inn's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #94 | 4.305 | 4.305 |
| Audio | #134 | 3.733 | 3.733 |
| Overall | #225 | 3.608 | 3.608 |
| Enjoyment | #264 | 3.702 | 3.702 |
| Gameplay | #271 | 3.504 | 3.504 |
| Innovation | #554 | 3.229 | 3.229 |
| Theme | #644 | 3.176 | 3.176 |
Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
a knight's heroic quest to save the village goes awry
What code and assets did you not make from scratch during the jam (if any)?
a few SFX from Kenney's set
How many people worked on the game?5
Comments
A cool one! I love the visual style and the setting a lot. The graphics remind me of this painting by Claude Monet:

I guess it's because of the colors but also the texture of the snow a bit, too.
I also really appreciated the combat which reminds me of Hyper Light Drifter.
The overall entry is very polished so really great job!
What a turn of events! I enjoyed playing it, keep up the good work!
Cool game! The art style and music are great, but it would be nice to have some death animation before the black screen.
What a twist ending. I'm sad now. Thanks for the game you did a great job on the graphics and story telling.
Damn this game has great style! I liked the mechanic of chatting with the locals between rounds for your upgrades. Great work!
I LOVE how old school this game looks.
The animations look so smooth.
I love the vibe! Smooth game play and the cut scene was great!
Awesome job! The cutscene is great, I really like the spooky vibes in the forest.
Very impressive and polished game! Loved the art and vibes too. Never felt so good killing grandpas.
Nice visuals and sound design, the gameplay is fluid and inspires curiosity. Just missing some more lore to catch the theme.
Awesome graphics. I liked that you used the game to tell a mini-story. A GameOver menu would be cool, I had to refresh the page everytime I died. Also, it would have been nice if it was mentioned that you have to press the spacebar was to skip dialogues and go to the next "level". I liked that, as the game goes, we unlock new little mechanics to fight. It gives a sense of progression.
I played the whole game and was did not expect the plot twist (won't spoil it here tho lol), but overall great game, I like the pixel art style simple but fits the game itself and the audio is the one that fits the dark vibe of the game, good game
P.S. This is my clone account since my main account (used to submit the game) is restricted from commenting. You guys can check out my game here, thanks https://itch.io/jam/brackeys-13/rate/3349422







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