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Fazp

12
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A member registered Feb 05, 2025 · View creator page →

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Gracias :)

Gracias (:

Very creative idea to transform a river crossing puzzle into a game. It was hard to deal with the enemies, since they were really fast and seemed to "revive" after some time, so I just kept running away instead of fighting xd. Anyway, I enjoyed it. The visual and the audio were pretty good and the player movement was fluid.

Awesome graphics. I liked that you used the game to tell a mini-story. A GameOver menu would be cool, I had to refresh the page everytime I died. Also, it would have been nice if it was mentioned that you have to press the spacebar was to skip dialogues and go to the next "level". I liked that, as the game goes, we unlock new little mechanics to fight. It gives a sense of progression.

I liked this take on the theme. The visual and the music were nice for my taste. I enjoyed to play it. There were some times when the checkpoints didn't seem to update and the angel kept moving me to the previous zone. I think it would be nice to have some kind of clues about what direction to take, since a lot of times I had to just jump blindly to the void hoping (succesfully) for a platform to be there. But anyway, it  is a fun game and I liked it a lot.

This game is fun and addicting. I think it would be great af one of those casual games for cellphones. 

I didn't find the need of using both wires. It was enough with only 1. If you want to increase the difficulty, maybe try asking for a specific color of wire for each call.

Anyway, it was fun and a good training to keep calm in overwhelming situations xd I got a score of 160 something >:)

I can't find the .exe file to play :(

The music along with the classic vibes that reminds me of flash games made this game feel relaxing. It would have been nice to have like an explanation of how to use each tool and how to assembly stuff again. I like the feature of having a rating for your store and earning money. It gives a sense of progress.

It's beautiful. I liked the music, the art, the theme of depression. Some elements of the story were a bit random, but I think I could understand the overall message.

For some reason, at the beggining, this game reminded me of some flash games I used to play during my childhood. Then, when the weird stuff started happening, I felt like I was in a creepypasta xd. I enjoyed it a lot. It was fun. 

This game made me feel anxious but in a good way xd It was satisfactory to use the shields and making everything in the screen to explode.

The game was very enjoyable. I think it is a really good work for 1 week and 1 person

There were some cases where I couldn't go back from reading notes, so I had to restart the game. It would have been nice to have like an exit button, too.
However, I really liked the whole atmosphere. The music and the aesthetic made me feel like I was in a dream.  I had problems trying to find where the elevator was xd but I didn't mind because I enjoyed just exploring the map.