I like the visual side of the game, and the sounds are nice as well!
Angel was cute, it was surprising once I realized he was changing into a devil.
Play game
HavenScape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #163 | 3.762 | 3.762 |
| Gameplay | #507 | 3.238 | 3.238 |
| Visuals | #711 | 3.333 | 3.333 |
| Overall | #718 | 3.119 | 3.119 |
| Enjoyment | #755 | 3.143 | 3.143 |
| Innovation | #967 | 2.762 | 2.762 |
| Audio | #1145 | 2.476 | 2.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong, literally
What code and assets did you not make from scratch during the jam (if any)?
The ground tiles and spikes, i took them from BigManJD
How many people worked on the game?1
Comments
Very literal interpretation of the theme. I like how you turned the adding forces of double jump into a mechanic, very cool!
Cute little game, nice work! The onboarding is good, and I like the twist with the double jump. I just wish this idea could be developed further.
This was really cute, I loved the little sprite for the angel subtly changing across the course of the game. It put me in mind of 'I want to be the guy' and other difficult games like that. A bit frustrating for me, but I got there in the end. The idea of jumping higher the earlier you double jump was really interesting but really hard to get my head around. I'm a bit curious what it would be like if I had more time to get used to it.
Absolutely reflect the theme.
The game would be better if there was a gliding mechanic.
Also angel can faster for gameplay speed.
I liked this take on the theme. The visual and the music were nice for my taste. I enjoyed to play it. There were some times when the checkpoints didn't seem to update and the angel kept moving me to the previous zone. I think it would be nice to have some kind of clues about what direction to take, since a lot of times I had to just jump blindly to the void hoping (succesfully) for a platform to be there. But anyway, it is a fun game and I liked it a lot.
I liked the idea of angel turning into demon and the game was challenging level designs :)
Good job
It's a fun game. I like how the angel turned to a demon after you hav fallen off or touched a spike a few times 👍
I quite like this game! I will say though, I think the double jump may need some tweaking, either a way to tell when you have the super jump or just taking away its cooldown altogether would be good. Other than that, it was lovely!
Ok, except some parts being a bit annoying...
I love it, I really liked the idea, art style is cute, degradation looks cool, texts are nice, music is a bit eerie, I think something more smooth at the beginning would be nice.
Overall a solid one, I really like it
Very cool level design, quite interesting to pass these platforms. And the traps are pretty well set. I also love how you literally interpreted the theme!
I like the gameplay and idea but the angel tries to get me back to the previous platform which creates a kind of stresful experience. Good job by the way.
Got to the end! Really liked the take on the theme and the gradual corruption of the angel you see, it was interesting. Would be cool to see a longer version of this concept





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