This is a really great take on the theme! Great sound design, definitely got stressed when my human was in danger. I think it would have been nice to have more guidance at the beginning on where to go for different problems, but really well executed overall
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Caretaker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #16 | 4.211 | 4.211 |
| Overall | #21 | 4.009 | 4.009 |
| Gameplay | #33 | 4.018 | 4.018 |
| Enjoyment | #53 | 4.053 | 4.053 |
| Innovation | #87 | 3.912 | 3.912 |
| Audio | #120 | 3.754 | 3.754 |
| Visuals | #180 | 4.105 | 4.105 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
When you're taking care of a helpless human in outer space, nothing can go wrong!
What code and assets did you not make from scratch during the jam (if any)?
Almost all art assets and all sound effects are from asset packs. There is a Credits button on the main menu with a list.
How many people worked on the game?1
Comments
This was such a cool concept to play!! I really liked having the directions pop up as you approach an item. It was helpful without being overwhelming and in your face. It would be cool to have additional levels where you have more than one human to take care of or you can improve the ship. Great work!
Wow! Such a cute game with easy to understand mechanics but still panic inducing when things go wrong! Loved the visuals and the sound really heightened the stress. Really fleshed out, I had a great time running around. I also liked how the batteries upgraded your run speed but also too up an inventory slot. Really fun game, great job!
So panic and so nice! But for me the game window is a bit small, it would be great to have a full screen mode
Really cool game, managed to have my human survive, I liked that you could collect batteries, and read through disks while nothing was going on, made for a pretty fun addition
Terrific game! Great visuals and nice sounds. There was a slight learning curve, but overall struck a nice balance of pacing and stress. Good Job!
Nice small game. At first I panicked, but could understand all mechanics fast and, well, nothing went wrong in first try.
This is incredible with how nice and clicky this micro manager is. I cannot believe this was 1 person in 1 week. A really jucy game ♥️
Thank you for your kind review! Most of the art is by Mucho Pixels (https://www.muchopixels.com/) and the robot is by David Harrington (https://opengameart.org/content/pixel-robot).
The art style is great, i lobe how polished the game in general is. Great job! I think this robot needs to automate this ship, manually scooping poop, lol. Overall, pretty stressful but in a good way :)
Nice game, everything worked really well. Simple but effective. Good job!
I personally love Barotrauma, and this game reminds me of it fully, really great job i was panicking trying to figure out were everything is
5 stars all around, what a great experience. That stressed me tf out. Everything fit well together. There's a lot of different systems here that are working together really well. Really well done for the time constraints.
Very simple, but well executed! The use of the theme was pretty good as well. I do wish a little more was done with the concept, but this is a solid entry.
Nice visual, I liked that I had to pick up things and deal with them, I am still not sure what to do, I wish I had a small tutorial phase with increase difficulty.
One note on the audio: it was a bit loud, but besides that I enjoyed it!
nice visuals, cool game play, great fit to the theme, hope to see more
Hard and stressful but very rewarding! I enjoyed it! Great job!







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