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unmagical_magician

172
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4
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A member registered Feb 09, 2022 · View creator page →

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Decent gameplay, but I did get soft locked a few times.  Nice to see a coop game, but being able to jump with "w" and "up_arrow" would have been a lot easier.

Good use of the theme.  

Great game play.  Coming around the corners is pretty terrifying though.

Decent puzzles and a nice atmosphere.

Interesting idea.  I like that there's voice acting and the puzzles seem balanced.  The swiveling camera makes the character hard to control though as he has fixed directional inputs.

Very cute and easy to play.  Some of the drop targets seemed a little small though.

Very cute and fun.  Super easy to learn to play and a great variety of puzzles.  Great job!

Interesting idea to collect the spirits, but I found controlling them to be pretty difficult.  The "click/right click/click/right click/right click/right click" patter to jump, place a platform, than jump again was particularly clunky.  Decent puzzles though.

I loved it!  What a great game.  I think an example match at the beginning would be helpful though cause it took my entire first shift to figure what I needed to match against.  Overall though, really fun.  Good Job!

Loved the idea of having to sacrifice to survive.  Good execution.

Great looking game!  Definitely hard to squeeze through some of those attacks though.

I liked the art, but the scene transitions were pretty clunky.  I crashed almost instantly when in the "flappy bird" segment cause I didn't realize there was something new coming.  Maybe having some more open space before the pipes appear and having some more obvious controls for the combat scene would help.

I liked the control mechanic, and having to collect the extinguishers to fill up.  A smoother transition between scenes, and having more direct interactions with the monster would have been nice though.

Very cute game, and fun experience.  Good Job!

An interesting new experience.  I would have loooooovvvved to have some background noise of a restaurant in it.  I think that would help sell the overall idea.  But it's a pretty good implementation you've got.  Good job.

Very charming, I loved playing and was impressed by how much there was to do!

I'm not sure what is going on here.

Very cute game, but I can't play too much of it if the penions get separated.  I kept having an issue with them spawning on the far side of the pipe and not being able to regroup causing my camera to snap in the middle with all the characters off screen.

Love the concept.  I think having a way to return to the ground faster would be nice, though.  Good job.

Very easy to pick up and go.  I like that the extra birds you collect impact the gameplay.  I was hoping to got to space, but I hit the max bird limit before then :P.

Phenomenal!  Beautiful graphics, and a fun gameplay.  It can be challenging to get in the right position, but killing an enemy is so rewarding.  Great job!

Great gameplay!  I didn't get much use out of the movement tiles.  I think they would be more useful if I could choose an adjacent tile to move to rather than just oscillating back and forth.  I love the idea though and you've got a pretty good execution.

Great game!  I love the art and the ability to make my own dice!

Decent difficulty curve and not too hard to get started.  Good Job.

Adorable antagonist, but I think the second game may be bugged.  It doesn't seem to apply the next "pin" on Smiley unless you have an equal number of pins yourself (regardless of the roll).  Also the "Hit" and "Stand" Buttons seem to do the same thing.

I think having some bounds on the map area to keep the play contained would have improved this, but overall I liked the "Katamari Damacy" panic.

Love the physicality of the dice and the impact they make.  I think a small improvement would have been actually rolling the dice.

The combined determination of how many moves you can have and the top number deciding damage makes this a pretty successful puzzle game.  I enjoyed it!

Cute character, but the movement and the attacks seem inconsistent.

Good use of the dice roll penalty to keep players on their toes.

Cute game, but the hits need to have some more impact.  Its incredibly jar to just be instantly teleported back a few rooms out of nowhere.

Very much enjoyed the "Money Printer go Brrrrr" sounds.  I was kinda hoping I could play until it crashed, but I maxed out all the options before that point.  All in all though, good game!

Cute graphics, I played it a couple of times but kept ending up at -$50 or so.  That made it pretty hard to buy anything. . . 

Very cute!  Love the boomerang of the die.

Interesting puzzles with a decent progression.

Fun date night AND I got to pay!

Very pretty game with easily readable attacks and movement.

Fun use of statistical analysis!

I like the ability to choose what monster's you'll have to fight!.

Nothing like rolling 3 consecutive 1, eh?  Good enemy diversity, and I like the environment drop interactions as well.