This is a really solid concept. I think it has quite a bit of room for growth; for example, why not have different elements of a room be impacted by different die (arrow traps, flowing water or wind speed). Each encounter could have unique things that are rolled for!
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D&D logic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3588 | 2.525 | 3.571 |
Enjoyment | #3690 | 2.222 | 3.143 |
Overall | #4499 | 2.054 | 2.905 |
Presentation | #5741 | 1.414 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The strength of each character and pickups change depending on the Dice Roll happening every 10 seconds
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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