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COZI

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A member registered Oct 02, 2019 · View creator page →

Creator of

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Cheers,  that's really good feedback too

Wow, what a neat game! It was executed a lot better than the loop games of a similar genre for GMTK Jam, and they had 7 days.  Amazing stuff. 

Thank you very much ^_^

Really glad to hear that the gameplay resonated with ya, and playing as a monster too, of course! 

Thank you very very much! Glad ya like it all :3

hahahaha got ya, appreciate the explanation. I'm not sure if you know about it, but what I'm refering to is the Ableton crack key gen song, which, I admit, I am guilty of hearing before. However, I've since spent 1k on 12 tho, outch. Crazy that the program to use Ableton for free had an anime girl and a theme song. Anyway, really love ya harmonic ideas and how the song keeps on moving. Real big brain stuff for a 3day game. 

What a nice word and pretty decent controls for just a few days. Loved how it boosted you like crazy. I managed to clip into the ground and get stuck on both my plays, tho

I REALLY LOVED THE MUSIC, so quirky and fitting for the game. But is that pad not the one for ableton pirates lel? Also I got stuck on the second level until I realised if I left full screen mode I could see the glitched wall, so some monitors might be struggling with this one. I really needed those hints too. Cool game guys! 

God damn this creepy fractal logic got me good 

hahahaha, if I could scroll I'd let ya know :3

This might hands down have my fav music I've come across in a Jam to date.  Also quite like the pixel art. Really could tell that you guys had some bigger plans. Think the health system wasn't utilised, and the wall bug really wasn't fully utilised as a gameplay mechanic. good stuff crew. 

😂😂😂

lot of beautiful meaty pussy flavour indeed. so proud of the gang. Thanks for the compliments, laugh, and increase in appetite    

Cheers, I’m glad you enjoyed it ❤️. Yeah I’d imagine that it’s a little discombobulating without instructions. You’re 100% right, would be nice if there was lil a tutorial or something too.


Great stuff getting to level 6/7 😁

This is scary good for 3 days. Such amazing artwork, insane concept with the gun parts, the looping wow wow wow. It felt pretty dam good to play, think I found the camera to move slightly awkward and would have loved some comparison Ui between parts. Such minor picks for what ya team managed to make work in such short time. Bravo <3

Had quite a bit of fun with this one. That Koopa is going to haunt my dreams XD. Always down for a good cat Mario. Would have loved it if there were more buggy gimmicks.  Props to the cooked audio too, was impressed with how you guys managed to do that with the music. 

Please share ya highscores ^_^

wonder how hard it would be to quickly swap the score out for a larger integer? You could possibly use "BigInteger" as a little bug fix while ya can.

Thank you very much, that's very kind!  You can thank the crazy Brit who made our music for that amazing lore. I really appreciate that you're going to come back for another play.


I did enjoy some of the jank. Great job getting scoring to work. I'd love it if the physics were a bit smoother, tho, and the camera wasn't as weird when you spammed space. I think overall, gamifying the experience a tad more would make it even better  
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This was so much fun,  Skylar gave me no choice to play it and try and beat her score. Looks like I flew too close to the sun lol. What a fun game, love that risk of going to hard in a run. Felt so good to play

Really appreciate ya playing and leaving the kind words! Not far off from pushing a new update with achievements, bug fixes and some unlocks too ^_^

So lovely to hear that the two of you both gave our game a play together!  I had to learn a lot to get the networking to work with seamless p2p in WebGL, so I appreciate the props . Yeah, Skylar kicked ass with them sharkies! Ty so much for all of the kind words and for both having a play <3

Thank you very much for playing our game, twice at the sametime. And leaving the kind words. I'd be happy to vs ya if you did want someone to match with. ^_^

hahahahaha, I'll be sleeping with one eye open tonight. Thx for the match. 

Yooo a fellow idiot who thought multiplayer would be a good idea for a Jam.  Thank you so much, that's really nicely put. Keen to check out your game ^_^

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Thank you so much, so glad to hear that the multiplayer works especially, that was a white knuckle ride in terms of programming lol.  I really appreciate all the nice things you had to say. Thanks for roping a friend in and playing <3

This token idea for attacking is really neat, love to see it expanded with dragging being added to make attacks feel a little like Joker placement in Balatro! Also got confused when an enemy died, especially if the same type respawned without a death animation. Great lil idea ^_^

Really intresting game, I ended up having issues where clicking stopped working (on my track pad) but pretty solid game! Great stuff. 

Thanks a mill for the kind words and great feedback, we might just have to have a fiddle around with the controls for a post-jam update then.  
Much love and appreciation! 

Thank you very much, I'm glad you loved ya time sharking it around <3

Really amazing 1-man game, would have loved to have had a little bit more agency than two sustain options to select from.  I felt like the expression to luck ratio could do with some adjusting.  Had fun with this, just don't think I'll be joining the infinity club anytime soon. 

Thx, that's honestly so nice to hear ^_^

1 man team, doing their first jam 👏👏👏.
Such a cool idea, really love the whole risk and reward mechanic with the digging.

I'd love it if the tidium got reduced a little bit tho. Sprinting and bags were really good, but I think little things, such as item hot key storage (which bags could upgrade)  and a sell station closer to the boat, would be a massive improvement.

Also, the item designs confused me a tad. I had a situation where I went out with 2 pieces of the same type of gear because I felt like the upgraded version of the scanner was a detector based on the art.  

I could imagine this receiving the lethal company treatment too, and being made into a crazy multiplayer game.  Happy to share and explain the netcode I wrote for my jam if you'd like. 

This is such an amazing formula that I really feel like you should keep cooking on. Amazing stuff! 

The booms are very appreciated, excited for you and ya mate to have a play 

Cheers Tsuki  ^_^
Yeah, ya Gfs cracked, can't believe she's as talented as she is nice!   

Cheers Jane, You've got my good buddy Shabs to thank ^_^

The Google Dino error page game with guns is such a fun idea. For some reason, the gun didn't aim at my mouse and would keep running after I died. Think there are some amazing elements, including a good chunk of the visuals. 

Cute game, liked how dunking switched up the cookie clicker style of game. Think gamifying and tweaking the dunking a tad more, and some new and unique upgrades would make the game a slam dunk. 

Fun watching ya chip hahaha,  really inspiring to see <3

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Thats too sweet ty <3. Might just have to turn it into a fully fledged game with your encouragement, ty for the feedback ^_^