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A jam submission

Manage EmotionsView game page

Submitted by Sudar.oli (@SudarOli144) — 19 minutes, 14 seconds before the deadline
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Manage Emotions's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#6863.3633.500
Gameplay#8282.8823.000
Innovation#9322.8022.917
Enjoyment#9702.8823.000
Audio#10262.6422.750
Overall#10452.7622.875
Theme#15752.0022.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You are the angel protecting the Child, Heal every incoming emotions and guide the Kid, make sure Nothing Can Go Wrong and kid is happy

What code and assets did you not make from scratch during the jam (if any)?
bg music

How many people worked on the game?
1

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Comments

Submitted(+1)

Neat game, love the visuals on this one. It's not very clear what I have to do and how I have to do it, I think it lacked a sort of tutorial level to teach the player the mechanics, then I guessed the idea was to get the balls into the basket, but then as soonest one gets in I get popup saying "Game Over" but I can go to the next level, so did I lose or win? I don't really understand.

The small slopes are broken and I am unable to place them or letting them go, they get stuck following the cursor, I am still able of grabbing the other pieces and placing them but the small slopes remain there.

Also, idk if this was intended or not but I can push the balls with the pieces when I drag them, but I think you should get rid of that and let the main focus be getting the balls into the basket by using the pieces to lead them there, not by pushing them while dragging it.

Submitted(+1)

It was a lot of fun to create contraptions to make the ball go in. I think it's a little op being able to push the ball by dragging the objects around though. I think it might be better that you create your structure, then press go and have a ball bounce down, so you can't interact mid gameplay. Love to also have a different colour or aesthetic for pieces that can be moved/placed vs the static ones. Fun little challenge might be given the player different pieces for different levels, and perhaps the ball has to touch all of the pieces before going in the bucket for some extra challenge or something :p.  Either way, amazing stuff and it's a fun and puncy little game with a cute aesthetic.  Great stuff or 1 person in a week! 

Developer(+1)

thanks for trying and great feed backs to improve
 can't interact mid gameplay is the concept not able to complete in time, design mode + play mode merged for the jam

Submitted(+1)

Neat lil' puzzler you got! 

Took me a minute to understand what was going on when I first opened it, but once I figured out how to play it, I enjoyed it! Will say, I did notice what I think may have been a bug where you can just hold the pieces and physically move the emotions by smacking them. Felt a bit like cheating with the whole placing system. Tried my best to play traditionally but some levels just made me want to smack the balls in. 

Other than that, game is fairly well-polished. Clean graphics and sound. Quality lil' game!

- S.

Developer

thanks for trying the game and feedback

Submitted(+1)

Nice idea. Had fun bouncing off emotions from various platforms. Keep it up.

Please play and rate my game as well, thanks!

Submitted(+1)

Fun little game! I think you should turn off the rigidbody of the objects while dragging so that they dont cheat by pushing the balls with the blocks

Submitted(+1)

Fun little game! I think you should turn off the rigidbody of the objects while dragging so that they dont cheat by pushing the balls with the blocks

Submitted(+1)

Really good puzzle game! Looks like I manage to finish all the levels by pushing the balls around ^-^

Submitted(+1)

Fun little puzzles! This would make a satisfying mobile game! You should do a full release for it!

Submitted(+1)

This game is really good! The idea, art style, and sounds are all great!

I just found it a little frustrating that you can win levels by constantly grabbing and moving the construction blocks to redirect the emotions. Maybe you could make the blocks non-collidable while being grabbed to prevent this? 

Developer(+1)

Thanks for trying and review.. 
It supposed be two modes,
only in design mode move and set the object s
and play mode for physics .. merged for the jam. due to time.. 

Submitted(+1)

it was a bit overwhelming at first, could use a tutorial. good gameplay, the buttons were a tad confusing. I enjoyed it quite a lot though!

Developer

thanks for trying and review .. glad you enjoyed the game

Submitted(+1)

This is.... JUST FUN!!! I dont know why, the music and sound are addictive!! these are upgrade the game!!