make shoot a button that doesn't use wasd fingers and use pre rendered animations for the effects instead of real time particles
Recent community posts
a few bugs but solid gameplay when playing with people. needs ability cooldown visuals and more use of the climbing mechanic in the maps. moz is still developing the game so give him a follow for updates.
playing on a ps4 controller is hard because the d pad is separated into four cutouts unlike an xbox controller. it actually doesn't even look like it would be any better on an xbox controller. it would feel much better if the jump button was left bumper, the moving was left stick, and the throwing was right bumper. also regarding the keyboard controls, wasd support is really important since most people are more comfortable with wasd now because of fps's. and the shoot button on keyboard should use the same hand as movement. its uncomfortable to keep both hands on the keyboard
the cracked egg remnants are unnecessary and create a negative feedback loop of difficulty that you can't really do anything about. they don't give you time to get good at predicting where the egg will fall
there should be a more punishing consequence for not killing enough dinosaurs than just having to restart the level, because the game is more reaction based than puzzly, and you're not really learning a unique mechanic from each level.