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My Little Petgun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3690 | 2.205 | 2.500 |
Presentation | #3883 | 2.268 | 2.571 |
Overall | #3965 | 2.205 | 2.500 |
Originality | #4665 | 2.016 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The weapon generates random behaviours wwhile shooting
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
The art theme is solid.
The gameplay though was just alright. I don't think there was any win condition, and I ran around the map and killed everything I found. Mechanically, everything is fine, except for the weird ground flashes.
I didn't really see the theme anywhere and the description says that the random bullet effects are the theme? I can't say it really works for the theme given.
Would have loved to play and rate but unfortunately I encountered a bug which made the game unplayable. The game is constantly receiving input from the mouse making the camera point upward and spin constantly. If you fix this bug let me know and I'll give it another shot.
You made a very good game. :) Keep creating games!
I really dig the PS1 style graphics!
Cool game! thou it's A bit broken... i got stuck in a wall more then 3 times..
Wow, I did not expect a retro shooter to come out of this jam! This game is dripping with potential, but I do feel like it's a bit held back by the unfinished nature of it. However, a potential post jam version (that took out the random firing and played like a straightforward shooter, ideally) could be really awesome! I can imagine lots more levels and enemies, picking up different animals for your petgun as different weapons, etc. Plus the art style and music are really good too!
Cool art & sound. Impressive for a 48hr jam. I see the line about random behaviors while shooting but it wasn't particularly noticeable, and is a pretty weak interpretation of the theme honestly.
Huge chunks of the level geometry keep disappearing and I would often fall through and have to restart.
It's trivially easy but shooting zombies with lizard acid-blood doesn't get old quickly. Is there a win condition? I couldn't find a level exit and without any sense of progression had no idea if I could be getting closer to one or not.