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Infected's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1542 | 3.263 | 3.263 |
Fun | #1927 | 2.842 | 2.842 |
Overall | #2342 | 2.789 | 2.789 |
Originality | #3830 | 2.421 | 2.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your job as a cell is to annihilate an out of control virus.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I really liked the presentation of the game, nice work.
Hitboxes are way too big. Getting hurt feels unfair. Nice progression. Impressed with the amount of power ups you were able to implement, although I'm scared to spend points on anything besides health and speed
The game is nice, but it really needs a bit better feedback on what i am doing in the game. Some people have already mentioned some of this so i wont keep posting it! Keep up the work.
The overall concept of the game is really nice and I think I can be pretty fun, although you should add a variety of enemies.
The sound and the art are also pretty decent.
And please try to add more juiciness to the game, I really want to feel it when I kill someone or when I specially get hurt.
Overall really great game!
Also feel free to take a look at my game :D
The art was nice I think. Simple and cute. I just right clicked by mistake and I dashed. That was cool. Great work :)
After playing a little more, I discovered the dash mechanic, which adds a lot more strategy to combat. Still, I think the game could have benefited by some mechanic related to the theme. For example, enemies could multiply if left alive too long.