This is awesome
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Overkill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3 | 4.438 | 4.438 |
| Gameplay | #3 | 4.396 | 4.396 |
| Audio | #19 | 4.104 | 4.104 |
| Visuals | #35 | 4.521 | 4.521 |
| Overall | #42 | 3.913 | 3.913 |
| Innovation | #742 | 3.000 | 3.000 |
| Theme | #770 | 3.021 | 3.021 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong picking overpowered upgrades with friendly fire...
What code and assets did you not make from scratch during the jam (if any)?
Some general purpose code was copied from old projects. Used open Font "Jolly Lodger".
Sound Effects mixed from assets credited on the project page.
How many people worked on the game?3
Comments
How the hell did you three make this in just a week? This is nuts. Game feels soooo damn good to play and the upgrades are really fun. Also visuals and sounds are s-tier too. While I don't think things were as strong as they could be with the theme, everything else is 5 stars. Might be the most fun I've had with games in this jam! Amazing stuff.
The essence of game jams in the flesh. Simple yet effective premise, super polished core elements, does one thing and does it nearly perfect, great job!
Really really incredible work! This game is such a blast to play. Hitting/getting hit feels very visceral and tactile; I'm not exactly sure how to put it but playing the game feels very satisfying. The gameplay itself is also great, and the upgrades after each level are fun and varied enough to make me want to try multiple builds (my favorite of which still being extra wall-bounces and bullets splitting on hitting a wall, it's so chaotic!) The music and sound design are also really wonderful and very professional. The music style reminds me very much of Hades, one of my favorite OSTs, and I think it fits the vibe of the game perfectly! Super fun game, great work to everyone involved!
EXQUISITE polish on this one. This is an extremely impressive amount of audio/visual fidelity for only one week, even if some amount of it was copied from a previous project. Great job!
The game feel was fantastic! I loved the fact that there is friendly fire on your bullets, it forces you to be really strategic. It's a really smart design, especially since the bullets bounce by default.
Wow, very polish satisfying explosions! Cool art and music! Every aspect on high level
I loved how polished art and gameplay was ! The recoil effect and spawning was so cool :)
Great job
What a game! I really liked the artstyle, it's clean but also chaotic at the same time. The gameplay is pretty fun as well I liked the laser a lot! Overall this is just a good game!
wow! Amazing game, great execution for such a short dev time. Great feedback mechanics.
This is a fantastically fun game, and I say that as someone who lost their twitch reactions a loooooong time ago :-) Great graphics and sound, beautiful artwork (especially on the menu screen). Loved the powerup mechanics at the end of each level. Truly excellent work, well done!
Just died at the last level ( to the explosive guy ).
Satisfying movement and firing mechanics. Very polished art. And a balanced game with great level design. Absolutely loved your game it felt very professional.
Really polished game for a week game jam had a lot of fun shooting nukes (even if I killed myself with it half the time)
a fun game for sure, with some rng in it the replayability is higher, i like the sfx of the game, and overall a good game








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