Solid game! As said in other comment, reminds me of monkey ball. Wish the levels were a little less slippery, felt like I was playing an ice level. The voice acting was a really nice touch (I'm too lazy to read). Good job!
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The Witch and the Automatic Potion Device's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #240 | 3.561 | 3.561 |
| Visuals | #396 | 3.756 | 3.756 |
| Gameplay | #412 | 3.341 | 3.341 |
| Enjoyment | #482 | 3.439 | 3.439 |
| Overall | #524 | 3.313 | 3.313 |
| Innovation | #659 | 3.098 | 3.098 |
| Theme | #1051 | 2.683 | 2.683 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A witch buys a tool to make potions for her, it escapes and causes trouble before the big end.
What code and assets did you not make from scratch during the jam (if any)?
Code and Assets are mine. This includes all the models and textures of every level.
Phantom Camera is there but not really used. Ended up with bigger plans and did not want to rip it out.
Fonts were from Chequered Ink
Voicework and Music were done by two people, credit on game page and title screen.
How many people worked on the game?1






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