For those who could not join the events - here is a small montage of the large event we had(Feel free to DM me on Discord if you want a private 1v1 also!)
Recent community posts
I really would've liked seeing more of the demon art style :)! Gameplay was interesting - though not sure why I never really died :P! For some of you being their first game jam, really good job!
My bad for the comments during the call! I would've really put a mention on making a 3D game in pure 2D - I found the implementation really cool, going back to old school driving games! This said, I still think that using the 3rd dimension could have saved time, but I applaud the team for going through it!
Very cool! Good use of post-processing and visuals are amazing. I have a few recommendations:
- Make the health bar bigger.
- For the "earthquake" like effect, I'd recommend somehow making the effect bound to the world instead of the enemy.
- Maybe abit of collision polishing?
- Maybe also have a pause/exit option. It's pretty hard to get out of the game...
Or else, very fun. Would play again.