Great looking game with some interesting mechanics! I liked that you had to plan and position yourself but I think the game might have benefited from going a little faster or staggering which enemies shoot with different timings, currently it feels a bit too easy. Overall, well done!
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[INSERT]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #494 | 3.622 | 3.622 |
| Audio | #500 | 3.243 | 3.243 |
| Gameplay | #532 | 3.216 | 3.216 |
| Enjoyment | #694 | 3.216 | 3.216 |
| Overall | #706 | 3.131 | 3.131 |
| Innovation | #835 | 2.919 | 2.919 |
| Theme | #1159 | 2.568 | 2.568 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong is all about your plan going right or wrong. Our game is all about planning your actions accordingly and hoping that it works.
What code and assets did you not make from scratch during the jam (if any)?
The music was from the public asset store of Gdevelop (Where the game was made in). All the sprites were drawn by us, the code was completely made by us and the sound effects were made using JFXR.
How many people worked on the game?3


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