What a fun game! Love the unique sound effects and having the game get different 'crisis' periods which you have to adjust for. I wish there were more ways to get floor tiles, instead of only via luck from the generator.
Play game
B.O.T. : RUSH's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #615 | 3.143 | 3.778 |
| Theme | #667 | 3.143 | 3.778 |
| Gameplay | #681 | 3.051 | 3.667 |
| Audio | #699 | 3.051 | 3.667 |
| Overall | #788 | 3.051 | 3.667 |
| Enjoyment | #831 | 3.051 | 3.667 |
| Visuals | #1071 | 2.866 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game revovles around accidents and things going wrong on your ship, with you having to find less than ideal solutions to fix them. Nothing could go wrong!
What code and assets did you not make from scratch during the jam (if any)?
Music by Eric Skiff, name - Underclock http://EricSkiff.com/music . and some sounds were sourced and edited from free to use audio clips from youtube. Camera panning code I copied from a godot forum code, but that's it I believe.
How many people worked on the game?2





Leave a comment
Log in with itch.io to leave a comment.