Amazing game! I love the 2D/3D environment and how smooth and satisfying the shooting feels. Epic submission!
Play ByteBack
Byte Back's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #46 | 3.963 | 3.963 |
| Audio | #75 | 3.870 | 3.870 |
| Overall | #77 | 3.830 | 3.830 |
| Visuals | #135 | 4.185 | 4.185 |
| Theme | #205 | 3.685 | 3.685 |
| Enjoyment | #225 | 3.759 | 3.759 |
| Innovation | #308 | 3.519 | 3.519 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player is a computer scientist who creates a free thinking AI. What could go wrong, right? The AI immediately turns evil and attacks the player.
What code and assets did you not make from scratch during the jam (if any)?
I found free sounds and music, as well as using a few scripts from previous projects, such as character movement and interactions.
How many people worked on the game?1
Comments
This was a really polished game! I loved all the effects and animations. Especially the little ones like how the eye reacts to every shot :> Really clean and good music and feedback from the gun! Wonderful!
I don’t know how you managed to do this alone in just 1 week but that’s definitely the best game I have played in this game jam!
AMMAAAZİNGGG!!! I loved the feeling of shooting, the stroy and visuals. I find it kind of hard to figure out what to do, ux and tutorial can be a little bit more intuitive. But all in all, WELL DONE! 5 STARS!
This game was really awesome! I very like everything in this game! It's amazing how you managed to create such a game in just one week. Great job!
Great work for a one person team! It's very well done and the visual blend between different art styles was the selling point for me!
Really love the aesthetics and how you combine 2D in a 3D environment! The game feels responsive, shooting feels satisfying because it has recoil and feedback everytime I hit the enemies. I died a lot though, and I had to replay the entire conversation several times. Would be great if there was an option to skip the opening conversation. For a game done in a week, this is awesome!
A pretty fun challenge! I love the art style and the concept! It was really frustrating having to redo everything after each death including dialogue though. Great job nonetheless!
Fun and challenging. I do wish there was more of an indication of when something is being damaged.
Great job bro for only one person, you even submitted a youtube video, I liked the game concept and the gameplay is awesome bro greatjob!
Hello, I played your game and found it very original with an interesting concept! I really enjoyed the experience, but unfortunately, I encountered a bug in the story mode where a dialogue kept looping, so I had to switch to endless mode. Still, it was a great time! By the way, if you're interested, feel free to check out my game too!
I'm glad that you enjoyed! Sorry to hear about the looping dialog. If the looping was at the start when the AI drills the machine, that's supposed to happen and force the player to shoot the drill (otherwise, if it happened at a different point, it is a bug :/). I probably could've made that more clear in hindsight. Thanks for playing, anyway, and I just checked out your game! Good job!









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