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A jam submission

Sterling's RunView game page

Can you pull off the impossible?
Submitted by chris d brown, meghan0n — 50 minutes, 29 seconds before the deadline
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Sterling's Run's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#574.4214.421
Audio#1183.7633.763
Overall#3153.5043.504
Theme#3533.5003.500
Enjoyment#5723.3423.342
Innovation#7023.0533.053
Gameplay#7772.9472.947

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Sterling’s Run is a branching narrative game about a perfectly-planned heist where nothing can go wrong… right?

What code and assets did you not make from scratch during the jam (if any)?
Gun, laser & engine SFX (from pixabay)

How many people worked on the game?
2

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

Nice game with great drawings !

Submitted (1 edit)

The vibe is amazing! I loved the visuals and the audio. The story was pretty nice as well. Really cool game overall!


Submitted

Stunning art, you nailed the cartoony-cyberpunky aesthetic in the character designs, the UI, the music, everything! The game really feels coherent and well polished.

I liked the way you implemented the mini-games by subverting the  classic visual novel UI. I found the timed events really well balanced too, often succeeding while just short of running out of time. Also neat detail of changing the order of actions on subsequent playthroughs, threw me off at first :^)

Great game all around!

Submitted

Wow~ Amazing visuals (☆▽☆)

The choosing of different characters was a nice trick. Depending on the characters you choose, the scenarios change. That was cool.

Well done!

Submitted

Super game! Really liked the visuals and the idea.

Submitted

Really like the art direction, great game😄

Submitted(+1)

Loved the aesthetic of this game, with a nice story to keep it going. Had that heist movie vibe. As I was playing through I was never really sure whether anything I said had consequences, but all's well that ends well.

Developer

Thanks for playing! Yes, every choice you make sets you down a different branch of the narrative 😄

Submitted

Cool game with impressive visuals.

Submitted

Really cool! Impressive how much art you managed to make in a week.

Submitted

Wow! Nice art and atmosphere!

Submitted

I like the vibes of this game! The music is so on point and it had me on edge, especially during the timed events. I actually made Sterling died on my first run... Though I did it on my second run! It was fun knowing how my choices made differences. Also, it was really helpful that you highlight the characteristics of each person when hovering on them. I actually panicked a bit because I forgot their name for a sec! I'm really satisfied I completed the heist, thank you for the fun experience!

Submitted

The aesthetic and sounds really put this together well and the choices given felt good! Good job, obviously a lot of work put into this!

Submitted

Cool music and atmosphere! I miss the skip button, after fuck up =( (maybe didnt find it). 

Submitted

The music and art style of this is fantastic!

I definitely love the setting here and am a sucker for heists <3

Submitted

Great game, the best part was choosing the crew and letting it of them shine throught the story.  You captured the feeling of a heist movie in a short period of time. 
Also liked the time events, and the aiming one, was a nice touch for giving me some agency. 

Submitted

Music and art is great. Good job!

Submitted

amazing! loved the gameplay visual-novel-esque style, its reall my cup of tea. Dope art and sound effects. very well done and nice slick implementation of the theme. 

Submitted
Deleted 247 days ago
Developer(+1)

Well, it's not a genre for everyone! Thanks for playing :]

Submitted

This looks awesome for a game jam, really good work!

Submitted(+1)

forgive my language but FKKKKKKK I love it!
Our game was originally a heist game, but scrapped the idea because we were too ambitious. I had a lot of fun playing your game.

Damn I wish I could look into your game files and learn how to create the system XD

Developer(+1)

There are a LOT of dependency-based flowcharts, ha 🫣

Viewing comments 30 to 11 of 30 · Next page · Last page